1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
6 ; [section] ; section goes between []
7 ; param=value ; assign values to parameters
13 config/name="Rushbound"
14 config/features=PackedStringArray("4.4", "GL Compatibility")
18 window/size/viewport_width=320
19 window/size/viewport_height=180
20 window/stretch/mode="viewport"
21 window/stretch/scale_mode="integer"
25 enabled=PackedStringArray("res://addons/godot_super-wakatime/plugin.cfg")
29 textures/canvas_textures/default_texture_filter=0
30 renderer/rendering_method="gl_compatibility"
31 renderer/rendering_method.mobile="gl_compatibility"
32 2d/snap/snap_2d_transforms_to_pixel=true