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[rushbound.git] / project.godot
1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ;   [section] ; section goes between []
7 ;   param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="Rushbound"
14 config/features=PackedStringArray("4.4", "GL Compatibility")
15
16 [editor_plugins]
17
18 enabled=PackedStringArray("res://addons/godot_super-wakatime/plugin.cfg")
19
20 [rendering]
21
22 renderer/rendering_method="gl_compatibility"
23 renderer/rendering_method.mobile="gl_compatibility"