--- /dev/null
+# SPDX-FileCopyrightText: 2025 Tim Cocks
+#
+# SPDX-License-Identifier: MIT
+"""
+Collection of bitmap manipulation tools
+"""
+
+import math
+import struct
+from typing import Optional, Tuple, BinaryIO
+import circuitpython_typing
+from displayio import Bitmap, Colorspace
+
+
+# pylint: disable=invalid-name, too-many-arguments, too-many-locals, too-many-branches, too-many-statements
+def fill_region(dest_bitmap: Bitmap, x1: int, y1: int, x2: int, y2: int, value: int):
+ """Draws the color value into the destination bitmap within the
+ rectangular region bounded by (x1,y1) and (x2,y2), exclusive.
+
+ :param bitmap dest_bitmap: Destination bitmap that will be written into
+ :param int x1: x-pixel position of the first corner of the rectangular fill region
+ :param int y1: y-pixel position of the first corner of the rectangular fill region
+ :param int x2: x-pixel position of the second corner of the rectangular fill region (exclusive)
+ :param int y2: y-pixel position of the second corner of the rectangular fill region (exclusive)
+ :param int value: Bitmap palette index that will be written into the rectangular
+ fill region in the destination bitmap"""
+
+ for y in range(y1, y2):
+ for x in range(x1, x2):
+ dest_bitmap[x, y] = value
+
+
+def draw_line(dest_bitmap: Bitmap, x1: int, y1: int, x2: int, y2: int, value: int):
+ """Draws a line into a bitmap specified two endpoints (x1,y1) and (x2,y2).
+
+ :param bitmap dest_bitmap: Destination bitmap that will be written into
+ :param int x1: x-pixel position of the line's first endpoint
+ :param int y1: y-pixel position of the line's first endpoint
+ :param int x2: x-pixel position of the line's second endpoint
+ :param int y2: y-pixel position of the line's second endpoint
+ :param int value: Bitmap palette index that will be written into the
+ line in the destination bitmap"""
+ dx = abs(x2 - x1)
+ sx = 1 if x1 < x2 else -1
+ dy = -abs(y2 - y1)
+ sy = 1 if y1 < y2 else -1
+ error = dx + dy
+
+ while True:
+ dest_bitmap[x1, y1] = value
+ if x1 == x2 and y1 == y2:
+ break
+ e2 = 2 * error
+ if e2 >= dy:
+ error += dy
+ x1 += sx
+ if e2 <= dx:
+ error += dx
+ y1 += sy
+
+
+def draw_circle(dest_bitmap: Bitmap, x: int, y: int, radius: int, value: int):
+ """Draws a circle into a bitmap specified using a center (x0,y0) and radius r.
+
+ :param bitmap dest_bitmap: Destination bitmap that will be written into
+ :param int x: x-pixel position of the circle's center
+ :param int y: y-pixel position of the circle's center
+ :param int radius: circle's radius
+ :param int value: Bitmap palette index that will be written into the
+ circle in the destination bitmap"""
+
+ x = max(0, min(x, dest_bitmap.width - 1))
+ y = max(0, min(y, dest_bitmap.height - 1))
+
+ xb = 0
+ yb = radius
+ d = 3 - 2 * radius
+
+ # Bresenham's circle algorithm
+ while xb <= yb:
+ dest_bitmap[xb + x, yb + y] = value
+ dest_bitmap[-xb + x, -yb + y] = value
+ dest_bitmap[-xb + x, yb + y] = value
+ dest_bitmap[xb + x, -yb + y] = value
+ dest_bitmap[yb + x, xb + y] = value
+ dest_bitmap[-yb + x, xb + y] = value
+ dest_bitmap[-yb + x, -xb + y] = value
+ dest_bitmap[yb + x, -xb + y] = value
+
+ if d <= 0:
+ d = d + (4 * xb) + 6
+ else:
+ d = d + 4 * (xb - yb) + 10
+ yb = yb - 1
+ xb += 1
+
+
+def draw_polygon(
+ dest_bitmap: Bitmap,
+ xs: circuitpython_typing.ReadableBuffer,
+ ys: circuitpython_typing.ReadableBuffer,
+ value: int,
+ close: bool = True,
+):
+ """Draw a polygon connecting points on provided bitmap with provided value
+
+ :param bitmap dest_bitmap: Destination bitmap that will be written into
+ :param ReadableBuffer xs: x-pixel position of the polygon's vertices
+ :param ReadableBuffer ys: y-pixel position of the polygon's vertices
+ :param int value: Bitmap palette index that will be written into the
+ line in the destination bitmap
+ :param bool close: (Optional) Whether to connect first and last point. (True)
+ """
+ if len(xs) != len(ys):
+ raise ValueError("Length of xs and ys must be equal.")
+
+ for i in range(len(xs) - 1):
+ cur_point = (xs[i], ys[i])
+ next_point = (xs[i + 1], ys[i + 1])
+ print(f"cur: {cur_point}, next: {next_point}")
+ draw_line(
+ dest_bitmap=dest_bitmap,
+ x1=cur_point[0],
+ y1=cur_point[1],
+ x2=next_point[0],
+ y2=next_point[1],
+ value=value,
+ )
+
+ if close:
+ print(f"close: {(xs[0], ys[0])} - {(xs[-1], ys[-1])}")
+ draw_line(
+ dest_bitmap=dest_bitmap,
+ x1=xs[0],
+ y1=ys[0],
+ x2=xs[-1],
+ y2=ys[-1],
+ value=value,
+ )
+
+
+def blit(
+ dest_bitmap: Bitmap,
+ source_bitmap: Bitmap,
+ x: int,
+ y: int,
+ *,
+ x1: int = 0,
+ y1: int = 0,
+ x2: int | None = None,
+ y2: int | None = None,
+ skip_source_index: int | None = None,
+ skip_dest_index: int | None = None,
+):
+ """Inserts the source_bitmap region defined by rectangular boundaries
+ (x1,y1) and (x2,y2) into the bitmap at the specified (x,y) location.
+
+ :param bitmap dest_bitmap: Destination bitmap that the area will
+ be copied into.
+ :param bitmap source_bitmap: Source bitmap that contains the graphical
+ region to be copied
+ :param int x: Horizontal pixel location in bitmap where source_bitmap
+ upper-left corner will be placed
+ :param int y: Vertical pixel location in bitmap where source_bitmap upper-left
+ corner will be placed
+ :param int x1: Minimum x-value for rectangular bounding box to be
+ copied from the source bitmap
+ :param int y1: Minimum y-value for rectangular bounding box to be
+ copied from the source bitmap
+ :param int x2: Maximum x-value (exclusive) for rectangular
+ bounding box to be copied from the source bitmap.
+ If unspecified or `None`, the source bitmap width is used.
+ :param int y2: Maximum y-value (exclusive) for rectangular
+ bounding box to be copied from the source bitmap.
+ If unspecified or `None`, the source bitmap height is used.
+ :param int skip_source_index: bitmap palette index in the source that
+ will not be copied, set to None to copy all pixels
+ :param int skip_dest_index: bitmap palette index in the
+ destination bitmap that will not get overwritten by the
+ pixels from the source"""
+
+ # pylint: disable=invalid-name
+ if x2 is None:
+ x2 = source_bitmap.width
+ if y2 is None:
+ y2 = source_bitmap.height
+
+ # Rearrange so that x1 < x2 and y1 < y2
+ if x1 > x2:
+ x1, x2 = x2, x1
+ if y1 > y2:
+ y1, y2 = y2, y1
+
+ # Ensure that x2 and y2 are within source bitmap size
+ x2 = min(x2, source_bitmap.width)
+ y2 = min(y2, source_bitmap.height)
+
+ for y_count in range(y2 - y1):
+ for x_count in range(x2 - x1):
+ x_placement = x + x_count
+ y_placement = y + y_count
+
+ if (dest_bitmap.width > x_placement >= 0) and (
+ dest_bitmap.height > y_placement >= 0
+ ): # ensure placement is within target bitmap
+ # get the palette index from the source bitmap
+ this_pixel_color = source_bitmap[
+ y1 + (y_count * source_bitmap.width) + x1 + x_count
+ ]
+
+ if (skip_source_index is None) or (
+ this_pixel_color != skip_source_index
+ ):
+ if (skip_dest_index is None) or (
+ dest_bitmap[y_placement * dest_bitmap.width + x_placement]
+ != skip_dest_index
+ ):
+ dest_bitmap[
+ y_placement * dest_bitmap.width + x_placement
+ ] = this_pixel_color
+ elif y_placement > dest_bitmap.height:
+ break
+
+
+def rotozoom(
+ dest_bitmap: Bitmap,
+ source_bitmap: Bitmap,
+ *,
+ ox: Optional[int] = None,
+ oy: Optional[int] = None,
+ dest_clip0: Optional[Tuple[int, int]] = None,
+ dest_clip1: Optional[Tuple[int, int]] = None,
+ px: Optional[int] = None,
+ py: Optional[int] = None,
+ source_clip0: Optional[Tuple[int, int]] = None,
+ source_clip1: Optional[Tuple[int, int]] = None,
+ angle: Optional[float] = None,
+ scale: Optional[float] = None,
+ skip_index: Optional[int] = None,
+):
+ """Inserts the source bitmap region into the destination bitmap with rotation
+ (angle), scale and clipping (both on source and destination bitmaps).
+
+ :param bitmap dest_bitmap: Destination bitmap that will be copied into
+ :param bitmap source_bitmap: Source bitmap that contains the graphical region to be copied
+ :param int ox: Horizontal pixel location in destination bitmap where source bitmap
+ point (px,py) is placed. Defaults to None which causes it to use the horizontal
+ midway point of the destination bitmap.
+ :param int oy: Vertical pixel location in destination bitmap where source bitmap
+ point (px,py) is placed. Defaults to None which causes it to use the vertical
+ midway point of the destination bitmap.
+ :param Tuple[int,int] dest_clip0: First corner of rectangular destination clipping
+ region that constrains region of writing into destination bitmap
+ :param Tuple[int,int] dest_clip1: Second corner of rectangular destination clipping
+ region that constrains region of writing into destination bitmap
+ :param int px: Horizontal pixel location in source bitmap that is placed into the
+ destination bitmap at (ox,oy). Defaults to None which causes it to use the
+ horizontal midway point in the source bitmap.
+ :param int py: Vertical pixel location in source bitmap that is placed into the
+ destination bitmap at (ox,oy). Defaults to None which causes it to use the
+ vertical midway point in the source bitmap.
+ :param Tuple[int,int] source_clip0: First corner of rectangular source clipping
+ region that constrains region of reading from the source bitmap
+ :param Tuple[int,int] source_clip1: Second corner of rectangular source clipping
+ region that constrains region of reading from the source bitmap
+ :param float angle: Angle of rotation, in radians (positive is clockwise direction).
+ Defaults to None which gets treated as 0.0 radians or no rotation.
+ :param float scale: Scaling factor. Defaults to None which gets treated as 1.0 or same
+ as original source size.
+ :param int skip_index: Bitmap palette index in the source that will not be copied,
+ set to None to copy all pixels"""
+ if ox is None:
+ ox = dest_bitmap.width // 2
+ if oy is None:
+ oy = dest_bitmap.height // 2
+
+ if dest_clip0 is None:
+ dest_clip0 = (0, 0)
+ if dest_clip1 is None:
+ dest_clip1 = (dest_bitmap.width, dest_bitmap.height)
+
+ if px is None:
+ px = source_bitmap.width // 2
+ if py is None:
+ py = source_bitmap.height // 2
+
+ if source_clip0 is None:
+ source_clip0 = (0, 0)
+ if source_clip1 is None:
+ source_clip1 = (source_bitmap.width, source_bitmap.height)
+
+ if angle is None:
+ angle = 0.0
+ if scale is None:
+ scale = 1.0
+
+ dest_clip0_x, dest_clip0_y = dest_clip0
+ dest_clip1_x, dest_clip1_y = dest_clip1
+ source_clip0_x, source_clip0_y = source_clip0
+ source_clip1_x, source_clip1_y = source_clip1
+
+ minx = dest_clip1_x
+ miny = dest_clip1_y
+ maxx = dest_clip0_x
+ maxy = dest_clip0_y
+
+ sin_angle = math.sin(angle)
+ cos_angle = math.cos(angle)
+
+ def update_bounds(dx, dy):
+ nonlocal minx, maxx, miny, maxy
+ if dx < minx:
+ minx = int(dx)
+ if dx > maxx:
+ maxx = int(dx)
+ if dy < miny:
+ miny = int(dy)
+ if dy > maxy:
+ maxy = int(dy)
+
+ w = source_bitmap.width
+ h = source_bitmap.height
+
+ dx = -cos_angle * px * scale + sin_angle * py * scale + ox
+ dy = -sin_angle * px * scale - cos_angle * py * scale + oy
+ update_bounds(dx, dy)
+
+ dx = cos_angle * (w - px) * scale + sin_angle * py * scale + ox
+ dy = sin_angle * (w - px) * scale - cos_angle * py * scale + oy
+ update_bounds(dx, dy)
+
+ dx = cos_angle * (w - px) * scale - sin_angle * (h - py) * scale + ox
+ dy = sin_angle * (w - px) * scale + cos_angle * (h - py) * scale + oy
+ update_bounds(dx, dy)
+
+ dx = -cos_angle * px * scale - sin_angle * (h - py) * scale + ox
+ dy = -sin_angle * px * scale + cos_angle * (h - py) * scale + oy
+ update_bounds(dx, dy)
+
+ # Clip to destination area
+ minx = max(minx, dest_clip0_x)
+ maxx = min(maxx, dest_clip1_x - 1)
+ miny = max(miny, dest_clip0_y)
+ maxy = min(maxy, dest_clip1_y - 1)
+
+ dv_col = cos_angle / scale
+ du_col = sin_angle / scale
+ du_row = dv_col
+ dv_row = -du_col
+
+ startu = px - (ox * dv_col + oy * du_col)
+ startv = py - (ox * dv_row + oy * du_row)
+
+ rowu = startu + miny * du_col
+ rowv = startv + miny * dv_col
+
+ for y in range(miny, maxy + 1):
+ u = rowu + minx * du_row
+ v = rowv + minx * dv_row
+ for x in range(minx, maxx + 1):
+ if (source_clip0_x <= u < source_clip1_x) and (
+ source_clip0_y <= v < source_clip1_y
+ ):
+ c = source_bitmap[int(u), int(v)]
+ if skip_index is None or c != skip_index:
+ dest_bitmap[x, y] = c
+ u += du_row
+ v += dv_row
+ rowu += du_col
+ rowv += dv_col
+
+
+def arrayblit(
+ bitmap: Bitmap,
+ data: circuitpython_typing.ReadableBuffer,
+ x1: int = 0,
+ y1: int = 0,
+ x2: Optional[int] = None,
+ y2: Optional[int] = None,
+ skip_index: Optional[int] = None,
+):
+ """Inserts pixels from ``data`` into the rectangle
+ of width×height pixels with the upper left corner at ``(x,y)``
+
+ The values from ``data`` are taken modulo the number of color values
+ available in the destination bitmap.
+
+ If x1 or y1 are not specified, they are taken as 0. If x2 or y2
+ are not specified, or are given as None, they are taken as the width
+ and height of the image.
+
+ The coordinates affected by the blit are
+ ``x1 <= x < x2`` and ``y1 <= y < y2``.
+
+ ``data`` must contain at least as many elements as required. If it
+ contains excess elements, they are ignored.
+
+ The blit takes place by rows, so the first elements of ``data`` go
+ to the first row, the next elements to the next row, and so on.
+
+ :param displayio.Bitmap bitmap: A writable bitmap
+ :param ReadableBuffer data: Buffer containing the source pixel values
+ :param int x1: The left corner of the area to blit into (inclusive)
+ :param int y1: The top corner of the area to blit into (inclusive)
+ :param int x2: The right of the area to blit into (exclusive)
+ :param int y2: The bottom corner of the area to blit into (exclusive)
+ :param int skip_index: Bitmap palette index in the source
+ that will not be copied, set to None to copy all pixels
+
+ """
+ if x2 is None:
+ x2 = bitmap.width
+ if y2 is None:
+ y2 = bitmap.height
+
+ _value_count = 2**bitmap._bits_per_value # pylint: disable=protected-access
+ for y in range(y1, y2):
+ for x in range(x1, x2):
+ i = y * (x2 - x1) + x
+ value = int(data[i] % _value_count)
+ if skip_index is None or value != skip_index:
+ bitmap[x, y] = value
+
+
+def readinto(
+ bitmap: Bitmap,
+ file: BinaryIO,
+ bits_per_pixel: int,
+ element_size: int = 1,
+ reverse_pixels_in_element: bool = False,
+ swap_bytes: bool = False,
+ reverse_rows: bool = False,
+):
+ """Reads from a binary file into a bitmap.
+
+ The file must be positioned so that it consists of ``bitmap.height``
+ rows of pixel data, where each row is the smallest multiple
+ of ``element_size`` bytes that can hold ``bitmap.width`` pixels.
+
+ The bytes in an element can be optionally swapped, and the pixels
+ in an element can be reversed. Also, therow loading direction can
+ be reversed, which may be requires for loading certain bitmap files.
+
+ This function doesn't parse image headers, but is useful to
+ speed up loading of uncompressed image formats such as PCF glyph data.
+
+ :param displayio.Bitmap bitmap: A writable bitmap
+ :param typing.BinaryIO file: A file opened in binary mode
+ :param int bits_per_pixel: Number of bits per pixel.
+ Values 1, 2, 4, 8, 16, 24, and 32 are supported;
+ :param int element_size: Number of bytes per element.
+ Values of 1, 2, and 4 are supported, except that 24
+ ``bits_per_pixel`` requires 1 byte per element.
+ :param bool reverse_pixels_in_element: If set, the first pixel in a
+ word is taken from the Most Significant Bits; otherwise,
+ it is taken from the Least Significant Bits.
+ :param bool swap_bytes_in_element: If the ``element_size`` is not 1,
+ then reverse the byte order of each element read.
+ :param bool reverse_rows: Reverse the direction of the row loading
+ (required for some bitmap images).
+ """
+ width = bitmap.width
+ height = bitmap.height
+ bits_per_value = bitmap._bits_per_value # pylint: disable=protected-access
+ mask = (1 << bits_per_value) - 1
+
+ elements_per_row = (width * bits_per_pixel + element_size * 8 - 1) // (
+ element_size * 8
+ )
+ rowsize = element_size * elements_per_row
+
+ for y in range(height):
+ row_bytes = file.read(rowsize)
+ if len(row_bytes) != rowsize:
+ raise EOFError()
+
+ # Convert the raw bytes into the appropriate type array for processing
+ rowdata = bytearray(row_bytes)
+
+ if swap_bytes:
+ if element_size == 2:
+ rowdata = bytearray(
+ b"".join(
+ struct.pack("<H", struct.unpack(">H", rowdata[i : i + 2])[0])
+ for i in range(0, len(rowdata), 2)
+ )
+ )
+ elif element_size == 4:
+ rowdata = bytearray(
+ b"".join(
+ struct.pack("<I", struct.unpack(">I", rowdata[i : i + 4])[0])
+ for i in range(0, len(rowdata), 4)
+ )
+ )
+
+ y_draw = height - 1 - y if reverse_rows else y
+
+ for x in range(width):
+ value = 0
+ if bits_per_pixel == 1:
+ byte_offset = x // 8
+ bit_offset = 7 - (x % 8) if reverse_pixels_in_element else x % 8
+ value = (rowdata[byte_offset] >> bit_offset) & 0x1
+ elif bits_per_pixel == 2:
+ byte_offset = x // 4
+ bit_index = 3 - (x % 4) if reverse_pixels_in_element else x % 4
+ bit_offset = 2 * bit_index
+ value = (rowdata[byte_offset] >> bit_offset) & 0x3
+ elif bits_per_pixel == 4:
+ byte_offset = x // 2
+ bit_index = 1 - (x % 2) if reverse_pixels_in_element else x % 2
+ bit_offset = 4 * bit_index
+ value = (rowdata[byte_offset] >> bit_offset) & 0xF
+ elif bits_per_pixel == 8:
+ value = rowdata[x]
+ elif bits_per_pixel == 16:
+ value = struct.unpack_from("<H", rowdata, x * 2)[0]
+ elif bits_per_pixel == 24:
+ offset = x * 3
+ value = (
+ (rowdata[offset] << 16)
+ | (rowdata[offset + 1] << 8)
+ | rowdata[offset + 2]
+ )
+ elif bits_per_pixel == 32:
+ value = struct.unpack_from("<I", rowdata, x * 4)[0]
+
+ bitmap[x, y_draw] = value & mask
+
+
+class BlendMode:
+ """
+ Options for modes to use by alphablend() function.
+ """
+
+ # pylint: disable=too-few-public-methods
+
+ Normal = "bitmaptools.BlendMode.Normal"
+ Screen = "bitmaptools.BlendMode.Screen"
+
+
+def alphablend(
+ dest: Bitmap,
+ source1: Bitmap,
+ source2: Bitmap,
+ colorspace: Colorspace,
+ factor1: float = 0.5,
+ factor2: Optional[float] = None,
+ blendmode: BlendMode = BlendMode.Normal,
+ skip_source1_index: Optional[int] = None,
+ skip_source2_index: Optional[int] = None,
+):
+ """Alpha blend the two source bitmaps into the destination.
+
+ It is permitted for the destination bitmap to be one of the two
+ source bitmaps.
+
+ :param bitmap dest_bitmap: Destination bitmap that will be written into
+ :param bitmap source_bitmap_1: The first source bitmap
+ :param bitmap source_bitmap_2: The second source bitmap
+ :param float factor1: The proportion of bitmap 1 to mix in
+ :param float factor2: The proportion of bitmap 2 to mix in.
+ If specified as `None`, ``1-factor1`` is used. Usually the proportions should sum to 1.
+ :param displayio.Colorspace colorspace: The colorspace of the bitmaps.
+ They must all have the same colorspace. Only the following colorspaces are permitted:
+ ``L8``, ``RGB565``, ``RGB565_SWAPPED``, ``BGR565`` and ``BGR565_SWAPPED``.
+ :param bitmaptools.BlendMode blendmode: The blend mode to use. Default is Normal.
+ :param int skip_source1_index: Bitmap palette or luminance index in
+ source_bitmap_1 that will not be blended, set to None to blend all pixels
+ :param int skip_source2_index: Bitmap palette or luminance index in
+ source_bitmap_2 that will not be blended, set to None to blend all pixels
+
+ For the L8 colorspace, the bitmaps must have a bits-per-value of 8.
+ For the RGB colorspaces, they must have a bits-per-value of 16."""
+
+ def clamp(val, minval, maxval):
+ return max(minval, min(maxval, val))
+
+ ifactor1 = int(factor1 * 256)
+ ifactor2 = int(factor2 * 256)
+
+ width, height = dest.width, dest.height
+
+ if colorspace == "L8":
+ for y in range(height):
+ for x in range(width):
+ sp1 = source1[x, y]
+ sp2 = source2[x, y]
+ blend_source1 = skip_source1_index is None or sp1 != skip_source1_index
+ blend_source2 = skip_source2_index is None or sp2 != skip_source2_index
+
+ if blend_source1 and blend_source2:
+ sda = sp1 * ifactor1
+ sca = sp2 * ifactor2
+
+ if blendmode == BlendMode.Screen:
+ blend = sca + sda - (sca * sda // 65536)
+ elif blendmode == BlendMode.Normal:
+ blend = sca + sda * (256 - ifactor2) // 256
+
+ denom = ifactor1 + ifactor2 - ifactor1 * ifactor2 // 256
+ pixel = blend // denom
+ elif blend_source1:
+ pixel = sp1 * ifactor1 // 256
+ elif blend_source2:
+ pixel = sp2 * ifactor2 // 256
+ else:
+ pixel = dest[x, y]
+
+ dest[x, y] = clamp(pixel, 0, 255)
+
+ else:
+ swap = colorspace in ("RGB565_SWAPPED", "BGR565_SWAPPED")
+ r_mask = 0xF800
+ g_mask = 0x07E0
+ b_mask = 0x001F
+
+ for y in range(height):
+ for x in range(width):
+ sp1 = source1[x, y]
+ sp2 = source2[x, y]
+
+ if swap:
+ sp1 = ((sp1 & 0xFF) << 8) | ((sp1 >> 8) & 0xFF)
+ sp2 = ((sp2 & 0xFF) << 8) | ((sp2 >> 8) & 0xFF)
+
+ blend_source1 = skip_source1_index is None or sp1 != skip_source1_index
+ blend_source2 = skip_source2_index is None or sp2 != skip_source2_index
+
+ if blend_source1 and blend_source2:
+ ifactor_blend = ifactor1 + ifactor2 - ifactor1 * ifactor2 // 256
+
+ red_dca = ((sp1 & r_mask) >> 8) * ifactor1
+ grn_dca = ((sp1 & g_mask) >> 3) * ifactor1
+ blu_dca = ((sp1 & b_mask) << 3) * ifactor1
+
+ red_sca = ((sp2 & r_mask) >> 8) * ifactor2
+ grn_sca = ((sp2 & g_mask) >> 3) * ifactor2
+ blu_sca = ((sp2 & b_mask) << 3) * ifactor2
+
+ if blendmode == BlendMode.Screen:
+ red_blend = red_sca + red_dca - (red_sca * red_dca // 65536)
+ grn_blend = grn_sca + grn_dca - (grn_sca * grn_dca // 65536)
+ blu_blend = blu_sca + blu_dca - (blu_sca * blu_dca // 65536)
+ elif blendmode == BlendMode.Normal:
+ red_blend = red_sca + red_dca * (256 - ifactor2) // 256
+ grn_blend = grn_sca + grn_dca * (256 - ifactor2) // 256
+ blu_blend = blu_sca + blu_dca * (256 - ifactor2) // 256
+
+ r = ((red_blend // ifactor_blend) << 8) & r_mask
+ g = ((grn_blend // ifactor_blend) << 3) & g_mask
+ b = ((blu_blend // ifactor_blend) >> 3) & b_mask
+
+ pixel = (r & r_mask) | (g & g_mask) | (b & b_mask)
+
+ if swap:
+ pixel = ((pixel & 0xFF) << 8) | ((pixel >> 8) & 0xFF)
+
+ elif blend_source1:
+ r = ((sp1 & r_mask) * ifactor1 // 256) & r_mask
+ g = ((sp1 & g_mask) * ifactor1 // 256) & g_mask
+ b = ((sp1 & b_mask) * ifactor1 // 256) & b_mask
+ pixel = r | g | b
+ elif blend_source2:
+ r = ((sp2 & r_mask) * ifactor2 // 256) & r_mask
+ g = ((sp2 & g_mask) * ifactor2 // 256) & g_mask
+ b = ((sp2 & b_mask) * ifactor2 // 256) & b_mask
+ pixel = r | g | b
+ else:
+ pixel = dest[x, y]
+
+ print(f"pixel hex: {hex(pixel)}")
+ dest[x, y] = pixel
+
+
+class DitherAlgorithm:
+ """
+ Options for algorithm to use by dither() function.
+ """
+
+ # pylint: disable=too-few-public-methods
+
+ Atkinson = "bitmaptools.DitherAlgorithm.Atkinson"
+ FloydStenberg = "bitmaptools.DitherAlgorithm.FloydStenberg"
+
+ atkinson = {
+ "count": 4,
+ "mx": 2,
+ "dl": 256 // 8,
+ "terms": [
+ {"dx": 2, "dy": 0, "dl": 256 // 8},
+ {"dx": -1, "dy": 1, "dl": 256 // 8},
+ {"dx": 0, "dy": 1, "dl": 256 // 8},
+ {"dx": 0, "dy": 2, "dl": 256 // 8},
+ ],
+ }
+
+ floyd_stenberg = {
+ "count": 3,
+ "mx": 1,
+ "dl": 7 * 256 // 16,
+ "terms": [
+ {"dx": -1, "dy": 1, "dl": 3 * 256 // 16},
+ {"dx": 0, "dy": 1, "dl": 5 * 256 // 16},
+ {"dx": 1, "dy": 1, "dl": 1 * 256 // 16},
+ ],
+ }
+
+ algorithm_map = {Atkinson: atkinson, FloydStenberg: floyd_stenberg}
+
+
+def dither(dest_bitmap, source_bitmap, colorspace, algorithm=DitherAlgorithm.Atkinson):
+ """Convert the input image into a 2-level output image using the given dither algorithm.
+
+ :param bitmap dest_bitmap: Destination bitmap. It must have
+ a value_count of 2 or 65536. The stored values are 0 and the maximum pixel value.
+ :param bitmap source_bitmap: Source bitmap that contains the
+ graphical region to be dithered. It must have a value_count of 65536.
+ :param colorspace: The colorspace of the image. The supported colorspaces
+ are ``RGB565``, ``BGR565``, ``RGB565_SWAPPED``, and ``BGR565_SWAPPED``
+ :param algorithm: The dither algorithm to use, one of the `DitherAlgorithm` values.
+ """
+ SWAP_BYTES = 1 << 0
+ SWAP_RB = 1 << 1
+ height, width = dest_bitmap.width, dest_bitmap.height
+ swap_bytes = colorspace in (Colorspace.RGB565_SWAPPED, Colorspace.BGR565_SWAPPED)
+ swap_rb = colorspace in (Colorspace.BGR565, Colorspace.BGR565_SWAPPED)
+ algorithm_info = DitherAlgorithm.algorithm_map[algorithm]
+ mx = algorithm_info["mx"]
+ count = algorithm_info["count"]
+ terms = algorithm_info["terms"]
+ dl = algorithm_info["dl"]
+
+ swap = 0
+ if swap_bytes:
+ swap |= SWAP_BYTES
+
+ if swap_rb:
+ swap |= SWAP_RB
+
+ print(f"swap: {swap}")
+
+ # Create row data arrays (3 rows with padding on both sides)
+ rowdata = [[0] * (width + 2 * mx) for _ in range(3)]
+ rows = [rowdata[0][mx:], rowdata[1][mx:], rowdata[2][mx:]]
+
+ # Output array for one row at a time (padded to multiple of 32)
+ out = [False] * (((width + 31) // 32) * 32)
+
+ # Helper function to fill a row with luminance data
+ def fill_row(bitmap, swap, luminance_data, y, mx):
+ if y >= bitmap.height:
+ return
+
+ # Zero out padding area
+ for i in range(mx):
+ luminance_data[-mx + i] = 0
+ luminance_data[bitmap.width + i] = 0
+
+ if bitmap._bits_per_value == 8: # pylint: disable=protected-access
+ for x in range(bitmap.width):
+ luminance_data[x] = bitmap[x, y]
+ else:
+ for x in range(bitmap.width):
+ pixel = bitmap[x, y]
+ if swap & SWAP_BYTES:
+ # Swap bytes (equivalent to __builtin_bswap16)
+ pixel = ((pixel & 0xFF) << 8) | ((pixel >> 8) & 0xFF)
+
+ r = (pixel >> 8) & 0xF8
+ g = (pixel >> 3) & 0xFC
+ b = (pixel << 3) & 0xF8
+
+ if swap & SWAP_BYTES:
+ r, b = b, r
+
+ # Calculate luminance using same formula as C version
+ luminance_data[x] = (r * 78 + g * 154 + b * 29) // 256
+
+ # Helper function to write pixels to destination bitmap
+ def write_pixels(bitmap, y, data):
+ if bitmap._bits_per_value == 1: # pylint: disable=protected-access
+ for i in range(0, bitmap.width, 32):
+ # Pack 32 bits into an integer
+ p = 0
+ for j in range(min(32, bitmap.width - i)):
+ p = p << 1
+ if data[i + j]:
+ p |= 1
+
+ # Write packed value
+ for j in range(min(32, bitmap.width - i)):
+ bitmap[i + j, y] = (p >> (31 - j)) & 1
+ else:
+ for i in range(bitmap.width):
+ bitmap[i, y] = 65535 if data[i] else 0
+
+ # Fill initial rows
+ fill_row(source_bitmap, swap, rows[0], 0, mx)
+ fill_row(source_bitmap, swap, rows[1], 1, mx)
+ fill_row(source_bitmap, swap, rows[2], 2, mx)
+
+ err = 0
+
+ for y in range(height):
+ # Going left to right
+ for x in range(width):
+ pixel_in = rows[0][x] + err
+ pixel_out = pixel_in >= 128
+ out[x] = pixel_out
+
+ err = pixel_in - (255 if pixel_out else 0)
+
+ # Distribute error to neighboring pixels
+ for i in range(count):
+ x1 = x + terms[i]["dx"]
+ dy = terms[i]["dy"]
+
+ rows[dy][x1] = ((terms[i]["dl"] * err) // 256) + rows[dy][x1]
+
+ err = (err * dl) // 256
+
+ write_pixels(dest_bitmap, y, out)
+
+ # Cycle the rows
+ rows[0], rows[1], rows[2] = rows[1], rows[2], rows[0]
+
+ y += 1
+ if y == height:
+ break
+
+ # Fill the next row for future processing
+ fill_row(source_bitmap, swap, rows[2], y + 2, mx)
+
+ # Going right to left
+ for x in range(width - 1, -1, -1):
+ pixel_in = rows[0][x] + err
+ pixel_out = pixel_in >= 128
+ out[x] = pixel_out
+
+ err = pixel_in - (255 if pixel_out else 0)
+
+ # Distribute error to neighboring pixels (in reverse direction)
+ for i in range(count):
+ x1 = x - terms[i]["dx"]
+ dy = terms[i]["dy"]
+
+ rows[dy][x1] = ((terms[i]["dl"] * err) // 256) + rows[dy][x1]
+
+ err = (err * dl) // 256
+
+ write_pixels(dest_bitmap, y, out)
+
+ # Cycle the rows again
+ rows[0], rows[1], rows[2] = rows[1], rows[2], rows[0]
+
+ # Fill the next row for future processing
+ fill_row(source_bitmap, swap, rows[2], y + 3, mx)
+
+
+def boundary_fill(
+ dest_bitmap: Bitmap,
+ x: int,
+ y: int,
+ fill_color_value: int,
+ replaced_color_value: Optional[int] = None,
+):
+ """Draws the color value into the destination bitmap enclosed
+ area of pixels of the background_value color. Like "Paint Bucket"
+ fill tool.
+
+ :param bitmap dest_bitmap: Destination bitmap that will be written into
+ :param int x: x-pixel position of the first pixel to check and fill if needed
+ :param int y: y-pixel position of the first pixel to check and fill if needed
+ :param int fill_color_value: Bitmap palette index that will be written into the
+ enclosed area in the destination bitmap
+ :param int replaced_color_value: Bitmap palette index that will filled with the
+ value color in the enclosed area in the destination bitmap"""
+ if fill_color_value == replaced_color_value:
+ return
+ if replaced_color_value == -1:
+ replaced_color_value = dest_bitmap[x, y]
+
+ fill_points = []
+ fill_points.append((x, y))
+
+ seen_points = []
+ minx = x
+ miny = y
+ maxx = x
+ maxy = y
+
+ while len(fill_points) > 0:
+ cur_point = fill_points.pop(0)
+ seen_points.append(cur_point)
+ cur_x = cur_point[0]
+ cur_y = cur_point[1]
+
+ cur_point_color = dest_bitmap[cur_x, cur_y]
+ if replaced_color_value is not None and cur_point_color != replaced_color_value:
+ continue
+ if cur_x < minx:
+ minx = cur_x
+ if cur_y < miny:
+ miny = cur_y
+ if cur_x > maxx:
+ maxx = cur_x
+ if cur_y > maxy:
+ maxy = cur_y
+
+ dest_bitmap[cur_x, cur_y] = fill_color_value
+
+ above_point = (cur_x, cur_y - 1)
+ below_point = (cur_x, cur_y + 1)
+ left_point = (cur_x - 1, cur_y)
+ right_point = (cur_x + 1, cur_y)
+
+ if (
+ above_point[1] >= 0
+ and above_point not in seen_points
+ and above_point not in fill_points
+ ):
+ fill_points.append(above_point)
+ if (
+ below_point[1] < dest_bitmap.height
+ and below_point not in seen_points
+ and below_point not in fill_points
+ ):
+ fill_points.append(below_point)
+ if (
+ left_point[0] >= 0
+ and left_point not in seen_points
+ and left_point not in fill_points
+ ):
+ fill_points.append(left_point)
+ if (
+ right_point[0] < dest_bitmap.width
+ and right_point not in seen_points
+ and right_point not in fill_points
+ ):
+ fill_points.append(right_point)