"""
-import os
-import digitalio
import time
import struct
import threading
-import numpy
from collections import namedtuple
-from PIL import Image, ImageDraw, ImagePalette
+import numpy
+import digitalio
+from PIL import Image
__version__ = "0.0.0-auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_Blinka_displayio.git"
initialization so the display is active as long as possible.
"""
for _disp in _displays:
- _disp._release()
+ _disp._release() # pylint: disable=protected-access
_displays.clear()
def __init__(self, *, dither=False):
"""Create a ColorConverter object to convert color formats.
- Only supports RGB888 to RGB565 currently.
+ Only supports RGblue88 to RGB565 currently.
:param bool dither: Adds random noise to dither the output image
"""
self._dither = dither
return (color >> 19) << 11 | ((color >> 10) & 0x3F) << 5 | (color >> 3) & 0x1F
def _compute_luma(self, color):
- r8 = color >> 16
- g8 = (color >> 8) & 0xFF
- b8 = color & 0xFF
- return (r8 * 19) / 255 + (g8 * 182) / 255 + (b8 + 54) / 255
+ red = color >> 16
+ green = (color >> 8) & 0xFF
+ blue = color & 0xFF
+ return (red * 19) / 255 + (green * 182) / 255 + (blue + 54) / 255
def _compute_chroma(self, color):
- r8 = color >> 16
- g8 = (color >> 8) & 0xFF
- b8 = color & 0xFF
- return max(r8, g8, b8) - min(r8, g8, b8)
+ red = color >> 16
+ green = (color >> 8) & 0xFF
+ blue = color & 0xFF
+ return max(red, green, blue) - min(red, green, blue)
def _compute_hue(self, color):
- r8 = color >> 16
- g8 = (color >> 8) & 0xFF
- b8 = color & 0xFF
- max_color = max(r8, g8, b8)
+ red = color >> 16
+ green = (color >> 8) & 0xFF
+ blue = color & 0xFF
+ max_color = max(red, green, blue)
chroma = self._compute_chroma(color)
if chroma == 0:
return 0
hue = 0
- if max_color == r8:
- hue = (((g8 - b8) * 40) / chroma) % 240
- elif max_color == g8:
- hue = (((b8 - r8) + (2 * chroma)) * 40) / chroma
- elif max_color == b8:
- hue = (((r8 - g8) + (4 * chroma)) * 40) / chroma
+ if max_color == red:
+ hue = (((green - blue) * 40) / chroma) % 240
+ elif max_color == green:
+ hue = (((blue - red) + (2 * chroma)) * 40) / chroma
+ elif max_color == blue:
+ hue = (((red - green) + (4 * chroma)) * 40) / chroma
if hue < 0:
hue += 240
return hue
def _dither_noise_1(self, noise):
- n = (n >> 13) ^ n
- nn = (n * (n * n * 60493 + 19990303) + 1376312589) & 0x7FFFFFFF
+ noise = (noise >> 13) ^ noise
+ nn = (noise * (noise * noise * 60493 + 19990303) + 1376312589) & 0x7FFFFFFF
return (nn / (1073741824.0 * 2)) * 255
def _dither_noise_2(self, x, y):
pass
def convert(self, color):
- "Converts the given RGB888 color to RGB565"
+ "Converts the given RGblue88 color to RGB565"
if self._dither:
return color # To Do: return a dithered color
- else:
- return self._compute_rgb565(color)
+ return self._compute_rgb565(color)
def _pil_palette(self):
return None
@property
def dither(self):
- "When true the color converter dithers the output by adding random noise when truncating to display bitdepth"
+ """When true the color converter dithers the output by adding
+ random noise when truncating to display bitdepth
+ """
return self._dither
@dither.setter
Most people should not use this class directly. Use a specific display driver instead
that will contain the initialization sequence at minimum.
-
+
.. class::
Display(display_bus, init_sequence, *, width, height, colstart=0, rowstart=0, rotation=0,
color_depth=16, grayscale=False, pixels_in_byte_share_row=True, bytes_per_cell=1,
write_ram_command=0x2c, set_vertical_scroll=0, backlight_pin=None, brightness_command=None,
brightness=1.0, auto_brightness=False, single_byte_bounds=False, data_as_commands=False,
auto_refresh=True, native_frames_per_second=60)
-
"""
def __init__(
auto_refresh=True,
native_frames_per_second=60
):
- """Create a Display object on the given display bus (`displayio.FourWire` or `displayio.ParallelBus`).
-
- The ``init_sequence`` is bitpacked to minimize the ram impact. Every command begins with a command byte
- followed by a byte to determine the parameter count and if a delay is need after. When the top bit of the
- second byte is 1, the next byte will be the delay time in milliseconds. The remaining 7 bits are the
- parameter count excluding any delay byte. The third through final bytes are the remaining command
- parameters. The next byte will begin a new command definition. Here is a portion of ILI9341 init code:
+ """Create a Display object on the given display bus (`displayio.FourWire` or
+ `displayio.ParallelBus`).
+
+ The ``init_sequence`` is bitpacked to minimize the ram impact. Every command begins
+ with a command byte followed by a byte to determine the parameter count and if a
+ delay is need after. When the top bit of the second byte is 1, the next byte will be
+ the delay time in milliseconds. The remaining 7 bits are the parameter count
+ excluding any delay byte. The third through final bytes are the remaining command
+ parameters. The next byte will begin a new command definition. Here is a portion of
+ ILI9341 init code:
.. code-block:: python
-
- init_sequence = (b"\xe1\x0f\x00\x0E\x14\x03\x11\x07\x31\xC1\x48\x08\x0F\x0C\x31\x36\x0F" # Set Gamma
+
+ init_sequence = (
+ b"\xe1\x0f\x00\x0E\x14\x03\x11\x07\x31\xC1\x48\x08\x0F\x0C\x31\x36\x0F"
b"\x11\x80\x78"# Exit Sleep then delay 0x78 (120ms)
b"\x29\x80\x78"# Display on then delay 0x78 (120ms)
)
display = displayio.Display(display_bus, init_sequence, width=320, height=240)
-
- The first command is 0xe1 with 15 (0xf) parameters following. The second and third are 0x11 and 0x29
- respectively with delays (0x80) of 120ms (0x78) and no parameters. Multiple byte literals (b”“) are
- merged together on load. The parens are needed to allow byte literals on subsequent lines.
- The initialization sequence should always leave the display memory access inline with the scan of
- the display to minimize tearing artifacts.
+ The first command is 0xe1 with 15 (0xf) parameters following. The second and third
+ are 0x11 and 0x29 respectively with delays (0x80) of 120ms (0x78) and no parameters.
+ Multiple byte literals (b”“) are merged together on load. The parens are needed to
+ allow byte literals on subsequent lines.
+
+ The initialization sequence should always leave the display memory access inline with
+ the scan of the display to minimize tearing artifacts.
"""
self._bus = display_bus
self._set_column_command = set_column_command
self._current_group = group
def refresh(self, *, target_frames_per_second=60, minimum_frames_per_second=1):
- """When auto refresh is off, waits for the target frame rate and then refreshes the display,
- returning True. If the call has taken too long since the last refresh call for the given target
- frame rate, then the refresh returns False immediately without updating the screen to hopefully
- help getting caught up.
+ """When auto refresh is off, waits for the target frame rate and then refreshes the
+ display, returning True. If the call has taken too long since the last refresh call
+ for the given target frame rate, then the refresh returns False immediately without
+ updating the screen to hopefully help getting caught up.
- If the time since the last successful refresh is below the minimum frame rate, then an exception
- will be raised. Set minimum_frames_per_second to 0 to disable.
+ If the time since the last successful refresh is below the minimum frame rate, then
+ an exception will be raised. Set minimum_frames_per_second to 0 to disable.
- When auto refresh is on, updates the display immediately. (The display will also update without
- calls to this.)
+ When auto refresh is on, updates the display immediately. (The display will also
+ update without calls to this.)
"""
# Go through groups and and add each to buffer
if self._current_group is not None:
buffer = Image.new("RGB", (self._width, self._height))
# Recursively have everything draw to the image
- self._current_group._fill_area(buffer)
+ self._current_group._fill_area(buffer) # pylint: disable=protected-access
# save image to buffer (or probably refresh buffer so we can compare)
self._buffer.paste(buffer)
print("refreshing")
@property
def brightness(self):
- """The brightness of the display as a float. 0.0 is off and 1.0 is full `brightness`. When
- `auto_brightness` is True, the value of `brightness` will change automatically. If `brightness`
- is set, `auto_brightness` will be disabled and will be set to False.
+ """The brightness of the display as a float. 0.0 is off and 1.0 is full `brightness`.
+ When `auto_brightness` is True, the value of `brightness` will change automatically.
+ If `brightness` is set, `auto_brightness` will be disabled and will be set to False.
"""
return self._brightness
@property
def auto_brightness(self):
- """True when the display brightness is adjusted automatically, based on an ambient light sensor
- or other method. Note that some displays may have this set to True by default, but not actually
- implement automatic brightness adjustment. `auto_brightness` is set to False if `brightness`
- is set manually.
+ """True when the display brightness is adjusted automatically, based on an ambient
+ light sensor or other method. Note that some displays may have this set to True by
+ default, but not actually implement automatic brightness adjustment.
+ `auto_brightness` is set to False if `brightness` is set manually.
"""
return self._auto_brightness
always_toggle_chip_select=False
):
"""
- Create a EPaperDisplay object on the given display bus (displayio.FourWire or displayio.ParallelBus).
-
- The start_sequence and stop_sequence are bitpacked to minimize the ram impact. Every command
- begins with a command byte followed by a byte to determine the parameter count and if a delay
- is need after. When the top bit of the second byte is 1, the next byte will be the delay time
- in milliseconds. The remaining 7 bits are the parameter count excluding any delay byte. The
- third through final bytes are the remaining command parameters. The next byte will begin a
- new command definition.
+ Create a EPaperDisplay object on the given display bus (displayio.FourWire or
+ displayio.ParallelBus).
+
+ The start_sequence and stop_sequence are bitpacked to minimize the ram impact. Every
+ command begins with a command byte followed by a byte to determine the parameter
+ count and if a delay is need after. When the top bit of the second byte is 1, the
+ next byte will be the delay time in milliseconds. The remaining 7 bits are the
+ parameter count excluding any delay byte. The third through final bytes are the
+ remaining command parameters. The next byte will begin a new command definition.
"""
pass
def show(self, group):
- """Switches to displaying the given group of layers. When group is None, the default CircuitPython
- terminal will be shown.
+ """Switches to displaying the given group of layers. When group is None, the default
+ CircuitPython terminal will be shown (eventually).
"""
pass
):
"""Create a FourWire object associated with the given pins.
- The SPI bus and pins are then in use by the display until displayio.release_displays() is called
- even after a reload. (It does this so CircuitPython can use the display after your code is done.)
+ The SPI bus and pins are then in use by the display until
+ displayio.release_displays() is called even after a reload. (It does this so
+ CircuitPython can use the display after your code is done.)
So, the first time you initialize a display bus in code.py you should call
- :py:func`displayio.release_displays` first, otherwise it will error after the first code.py run.
+ :py:func`displayio.release_displays` first, otherwise it will error after the
+ first code.py run.
"""
self._dc = digitalio.DigitalInOut(command)
self._dc.switch_to_output()
for layer in self._layers:
if isinstance(layer, (Group, TileGrid)):
- layer._fill_area(buffer)
+ layer._fill_area(buffer) # pylint: disable=protected-access
@property
def hidden(self):
class OnDiskBitmap:
"""
- Loads values straight from disk. This minimizes memory use but can lead to much slower pixel load times.
- These load times may result in frame tearing where only part of the image is visible."""
+ Loads values straight from disk. This minimizes memory use but can lead to much slower
+ pixel load times. These load times may result in frame tearing where only part of the
+ image is visible."""
def __init__(self, file):
self._image = Image.open(file)
def _make_color(self, value):
color = {
"transparent": False,
- "rgb888": 0,
+ "rgblue88": 0,
}
color_converter = ColorConverter()
if isinstance(value, (tuple, list, bytes, bytearray)):
raise ValueError("Color must be between 0x000000 and 0xFFFFFF")
else:
raise TypeError("Color buffer must be a buffer, tuple, list, or int")
- color["rgb888"] = value
+ color["rgblue88"] = value
self._needs_refresh = True
return color
(to represent an RGB value). Value can be an int, bytes (3 bytes (RGB) or
4 bytes (RGB + pad byte)), bytearray, or a tuple or list of 3 integers.
"""
- if self._colors[index]["rgb888"] != value:
+ if self._colors[index]["rgblue88"] != value:
self._colors[index] = self._make_color(value)
def __getitem__(self, index):
class ParallelBus:
- """Manage updating a display over 8-bit parallel bus in the background while Python code runs.
- This protocol may be refered to as 8080-I Series Parallel Interface in datasheets.
+ """Manage updating a display over 8-bit parallel bus in the background while Python code
+ runs. This protocol may be refered to as 8080-I Series Parallel Interface in datasheets.
It doesn’t handle display initialization.
"""
def __init__(self, i2c_bus, *, device_address, reset=None):
"""Create a ParallelBus object associated with the given pins. The
- bus is inferred from data0 by implying the next 7 additional pins on a given GPIO port.
+ bus is inferred from data0 by implying the next 7 additional pins on a given GPIO
+ port.
- The parallel bus and pins are then in use by the display until displayio.release_displays()
- is called even after a reload. (It does this so CircuitPython can use the display after your
- code is done.) So, the first time you initialize a display bus in code.py you should call
+ The parallel bus and pins are then in use by the display until
+ displayio.release_displays() is called even after a reload. (It does this so
+ CircuitPython can use the display after your code is done.) So, the first time you
+ initialize a display bus in code.py you should call
:py:func`displayio.release_displays` first, otherwise it will error after the first
code.py run.
"""
pass
def send(self, command, data):
- """Sends the given command value followed by the full set of data. Display state, such as
- vertical scroll, set via ``send`` may or may not be reset once the code is done.
+ """Sends the given command value followed by the full set of data. Display state,
+ such as vertical scroll, set via ``send`` may or may not be reset once the code is
+ done.
"""
pass
class Shape(Bitmap):
- """Create a Shape object with the given fixed size. Each pixel is one bit and is stored by the column
- boundaries of the shape on each row. Each row’s boundary defaults to the full row.
+ """Create a Shape object with the given fixed size. Each pixel is one bit and is stored
+ by the column boundaries of the shape on each row. Each row’s boundary defaults to the
+ full row.
"""
def __init__(self, width, height, *, mirror_x=False, mirror_y=False):
- """Create a Shape object with the given fixed size. Each pixel is one bit and is stored by the
- column boundaries of the shape on each row. Each row’s boundary defaults to the full row.
+ """Create a Shape object with the given fixed size. Each pixel is one bit and is
+ stored by the column boundaries of the shape on each row. Each row’s boundary
+ defaults to the full row.
"""
pass
x=0,
y=0
):
- """Create a TileGrid object. The bitmap is source for 2d pixels. The pixel_shader is used to convert
- the value and its location to a display native pixel color. This may be a simple color palette lookup,
- a gradient, a pattern or a color transformer.
+ """Create a TileGrid object. The bitmap is source for 2d pixels. The pixel_shader is
+ used to convert the value and its location to a display native pixel color. This may
+ be a simple color palette lookup, a gradient, a pattern or a color transformer.
tile_width and tile_height match the height of the bitmap by default.
"""
self._bitmap[bitmap_x, bitmap_y]
]
if not pixel_color["transparent"]:
- image.putpixel((image_x, image_y), pixel_color["rgb888"])
+ image.putpixel((image_x, image_y), pixel_color["rgblue88"])
# Apply transforms or mirrors or whatever here
if self._tile_width == 6:
@property
def hidden(self):
- """True when the TileGrid is hidden. This may be False even when a part of a hidden Group."""
+ """True when the TileGrid is hidden. This may be False even
+ when a part of a hidden Group."""
return self._hidden
@hidden.setter
@property
def transpose_xy(self):
- """If true, the TileGrid’s axis will be swapped. When combined with mirroring, any 90 degree
- rotation can be achieved along with the corresponding mirrored version.
+ """If true, the TileGrid’s axis will be swapped. When combined with mirroring, any 90
+ degree rotation can be achieved along with the corresponding mirrored version.
"""
return self._transpose_xy
x = index[0]
y = index[1]
index = y * self._width + x
- elif ininstance(index, int):
+ elif isinstance(index, int):
x = index % self._width
y = index // self._width
- if x > self._width or y > self._height:
+ if x > self._width or y > self._height or index >= len(self._tiles):
raise ValueError("Tile index out of bounds")
return self._tiles[index]
x = index[0]
y = index[1]
index = y * self._width + x
- elif ininstance(index, int):
+ elif isinstance(index, int):
x = index % self._width
y = index // self._width
- if x > width or y > self._height or index >= len(self._tiles):
+ if x > self._width or y > self._height or index >= len(self._tiles):
raise ValueError("Tile index out of bounds")
if not 0 <= value <= 255:
raise ValueError("Tile value out of bounds")