+ def _refresh_area(self, area: Area) -> bool:
+ """Redraw the area."""
+ # pylint: disable=too-many-locals, too-many-branches
+
+ clipped = Area()
+ # Clip the area to the display by overlapping the areas.
+ # If there is no overlap then we're done.
+ if not self._core.clip_area(area, clipped):
+ return True
+
+ subrectangles = 1
+ rows_per_buffer = clipped.height()
+ pixels_per_word = 32 // self._core.colorspace.depth
+ pixels_per_buffer = clipped.size()
+
+ # We should have lots of memory
+ buffer_size = clipped.size() // pixels_per_word
+
+ if clipped.size() > buffer_size * pixels_per_word:
+ rows_per_buffer = buffer_size * pixels_per_word // clipped.width()
+ if rows_per_buffer == 0:
+ rows_per_buffer = 1
+ subrectangles = clipped.height() // rows_per_buffer
+ if clipped.height() % rows_per_buffer != 0:
+ subrectangles += 1
+ pixels_per_buffer = rows_per_buffer * clipped.width()
+ buffer_size = pixels_per_buffer // pixels_per_word
+ if pixels_per_buffer % pixels_per_word:
+ buffer_size += 1
+
+ mask_length = (pixels_per_buffer // 8) + 1 # 1 bit per pixel + 1
+
+ passes = 1
+ if self._write_color_ram_command != NO_COMMAND:
+ passes = 2
+ for pass_index in range(passes):
+ remaining_rows = clipped.height()
+ if self._core.row_command != NO_COMMAND:
+ self._core.set_region_to_update(clipped)
+
+ write_command = self._write_black_ram_command
+ if pass_index == 1:
+ write_command = self._write_color_ram_command
+
+ self._core.begin_transaction()
+ self._core.send(DISPLAY_COMMAND, self._chip_select, bytes([write_command]))
+ self._core.end_transaction()
+
+ for subrect_index in range(subrectangles):
+ subrectangle = Area(
+ clipped.x1,
+ clipped.y1 + rows_per_buffer * subrect_index,
+ clipped.x2,
+ clipped.y1 + rows_per_buffer * (subrect_index + 1),
+ )
+ if remaining_rows < rows_per_buffer:
+ subrectangle.y2 = subrectangle.y1 + remaining_rows
+ remaining_rows -= rows_per_buffer
+
+ subrectangle_size_bytes = subrectangle.size() // (
+ 8 // self._core.colorspace.depth
+ )
+
+ buffer = memoryview(bytearray([0] * (buffer_size * 4)))
+ mask = memoryview(bytearray([0] * mask_length))
+
+ if not self._acep:
+ self._core.colorspace.grayscale = True
+ self._core.colorspace.grayscale_bit = 7
+ if pass_index == 1:
+ if self._grayscale: # 4-color grayscale
+ self._core.colorspace.grayscale_bit = 6
+ self._core.fill_area(subrectangle, mask, buffer)
+ elif self._core.colorspace.tricolor:
+ self._core.colorspace.grayscale = False
+ self._core.fill_area(subrectangle, mask, buffer)
+ elif self._core.colorspace.sevencolor:
+ self._core.fill_area(subrectangle, mask, buffer)
+ else:
+ self._core.fill_area(subrectangle, mask, buffer)
+
+ # Invert it all
+ if (pass_index == 1 and self._color_bits_inverted) or (
+ pass_index == 0 and self._black_bits_inverted
+ ):
+ for i, _ in enumerate(buffer):
+ buffer[i] = ~buffer[i]
+
+ if not self._core.begin_transaction():
+ # Can't acquire display bus; skip the rest of the data. Try next display.
+ return False
+ self._core.send(
+ DISPLAY_DATA, self._chip_select, buffer[:subrectangle_size_bytes]
+ )
+ self._core.end_transaction()
+ return True