]> Repositories - hackapet/Adafruit_Blinka_Displayio.git/blobdiff - displayio/_display.py
Fewer bugs, more code, shape done
[hackapet/Adafruit_Blinka_Displayio.git] / displayio / _display.py
index 241a0aa7ccb9fcc73ed4c5631aed8fbdefb40e05..cdf9f7860e54310306422d09d3b6b9a65779feab 100644 (file)
@@ -19,12 +19,9 @@ displayio for Blinka
 
 import time
 import struct
 
 import time
 import struct
-import threading
 from typing import Optional
 from typing import Optional
-from dataclasses import astuple
 import digitalio
 from PIL import Image
 import digitalio
 from PIL import Image
-import numpy
 import microcontroller
 import circuitpython_typing
 from ._displaycore import _DisplayCore
 import microcontroller
 import circuitpython_typing
 from ._displaycore import _DisplayCore
@@ -32,6 +29,7 @@ from ._displaybus import _DisplayBus
 from ._colorconverter import ColorConverter
 from ._group import Group
 from ._structs import RectangleStruct
 from ._colorconverter import ColorConverter
 from ._group import Group
 from ._structs import RectangleStruct
+from ._area import Area
 from ._constants import (
     CHIP_SELECT_TOGGLE_EVERY_BYTE,
     CHIP_SELECT_UNTOUCHED,
 from ._constants import (
     CHIP_SELECT_TOGGLE_EVERY_BYTE,
     CHIP_SELECT_UNTOUCHED,
@@ -39,13 +37,12 @@ from ._constants import (
     DISPLAY_DATA,
     BACKLIGHT_IN_OUT,
     BACKLIGHT_PWM,
     DISPLAY_DATA,
     BACKLIGHT_IN_OUT,
     BACKLIGHT_PWM,
+    NO_COMMAND,
 )
 
 __version__ = "0.0.0+auto.0"
 __repo__ = "https://github.com/adafruit/Adafruit_Blinka_displayio.git"
 
 )
 
 __version__ = "0.0.0+auto.0"
 __repo__ = "https://github.com/adafruit/Adafruit_Blinka_displayio.git"
 
-displays = []
-
 
 class Display:
     # pylint: disable=too-many-instance-attributes
 
 class Display:
     # pylint: disable=too-many-instance-attributes
@@ -118,11 +115,14 @@ class Display:
         The initialization sequence should always leave the display memory access inline with
         the scan of the display to minimize tearing artifacts.
         """
         The initialization sequence should always leave the display memory access inline with
         the scan of the display to minimize tearing artifacts.
         """
+        # Turn off auto-refresh as we init
+        self._auto_refresh = False
         ram_width = 0x100
         ram_height = 0x100
         if single_byte_bounds:
             ram_width = 0xFF
             ram_height = 0xFF
         ram_width = 0x100
         ram_height = 0x100
         if single_byte_bounds:
             ram_width = 0xFF
             ram_height = 0xFF
+
         self._core = _DisplayCore(
             bus=display_bus,
             width=width,
         self._core = _DisplayCore(
             bus=display_bus,
             width=width,
@@ -138,28 +138,32 @@ class Display:
             bytes_per_cell=bytes_per_cell,
             reverse_pixels_in_byte=reverse_pixels_in_byte,
             reverse_bytes_in_word=reverse_bytes_in_word,
             bytes_per_cell=bytes_per_cell,
             reverse_pixels_in_byte=reverse_pixels_in_byte,
             reverse_bytes_in_word=reverse_bytes_in_word,
+            column_command=set_column_command,
+            row_command=set_row_command,
+            set_current_column_command=NO_COMMAND,
+            set_current_row_command=NO_COMMAND,
+            data_as_commands=data_as_commands,
+            always_toggle_chip_select=False,
+            sh1107_addressing=(SH1107_addressing and color_depth == 1),
+            address_little_endian=False,
         )
 
         )
 
-        self._set_column_command = set_column_command
-        self._set_row_command = set_row_command
         self._write_ram_command = write_ram_command
         self._brightness_command = brightness_command
         self._write_ram_command = write_ram_command
         self._brightness_command = brightness_command
-        self._data_as_commands = data_as_commands
-        self._single_byte_bounds = single_byte_bounds
-        self._width = width
-        self._height = height
-        self._colstart = colstart
-        self._rowstart = rowstart
-        self._rotation = rotation
+        self._first_manual_refresh = not auto_refresh
+        self._backlight_on_high = backlight_on_high
+
+        self._native_frames_per_second = native_frames_per_second
+        self._native_ms_per_frame = 1000 // native_frames_per_second
+
         self._auto_brightness = auto_brightness
         self._auto_brightness = auto_brightness
-        self._brightness = 1.0
+        self._brightness = brightness
         self._auto_refresh = auto_refresh
         self._auto_refresh = auto_refresh
+
         self._initialize(init_sequence)
         self._buffer = Image.new("RGB", (width, height))
         self._initialize(init_sequence)
         self._buffer = Image.new("RGB", (width, height))
-        self._subrectangles = []
-        self._bounds_encoding = ">BB" if single_byte_bounds else ">HH"
         self._current_group = None
         self._current_group = None
-        displays.append(self)
+        self._last_refresh_call = 0
         self._refresh_thread = None
         if self._auto_refresh:
             self.auto_refresh = True
         self._refresh_thread = None
         if self._auto_refresh:
             self.auto_refresh = True
@@ -182,6 +186,15 @@ class Display:
                 self._backlight.switch_to_output()
             self.brightness = brightness
 
                 self._backlight.switch_to_output()
             self.brightness = brightness
 
+    def __new__(cls, *args, **kwargs):
+        from . import (  # pylint: disable=import-outside-toplevel, cyclic-import
+            allocate_display,
+        )
+
+        display_instance = super().__new__(cls)
+        allocate_display(display_instance)
+        return display_instance
+
     def _initialize(self, init_sequence):
         i = 0
         while i < len(init_sequence):
     def _initialize(self, init_sequence):
         i = 0
         while i < len(init_sequence):
@@ -190,7 +203,7 @@ class Display:
             delay = (data_size & 0x80) > 0
             data_size &= ~0x80
 
             delay = (data_size & 0x80) > 0
             data_size &= ~0x80
 
-            if self._data_as_commands:
+            if self._core.data_as_commands:
                 self._core.send(
                     DISPLAY_COMMAND,
                     CHIP_SELECT_TOGGLE_EVERY_BYTE,
                 self._core.send(
                     DISPLAY_COMMAND,
                     CHIP_SELECT_TOGGLE_EVERY_BYTE,
@@ -214,27 +227,14 @@ class Display:
             time.sleep(delay_time_ms / 1000)
             i += 2 + data_size
 
             time.sleep(delay_time_ms / 1000)
             i += 2 + data_size
 
-    def _send(self, command, data):
-        self._core.begin_transaction()
-        if self._data_as_commands:
-            self._core.send(
-                DISPLAY_COMMAND, CHIP_SELECT_TOGGLE_EVERY_BYTE, bytes([command]) + data
-            )
-        else:
-            self._core.send(
-                DISPLAY_COMMAND, CHIP_SELECT_TOGGLE_EVERY_BYTE, bytes([command])
-            )
-            self._core.send(DISPLAY_DATA, CHIP_SELECT_UNTOUCHED, data)
-        self._core.end_transaction()
-
-    def _send_pixels(self, data):
-        if not self._data_as_commands:
+    def _send_pixels(self, pixels):
+        if not self._core.data_as_commands:
             self._core.send(
                 DISPLAY_COMMAND,
                 CHIP_SELECT_TOGGLE_EVERY_BYTE,
                 bytes([self._write_ram_command]),
             )
             self._core.send(
                 DISPLAY_COMMAND,
                 CHIP_SELECT_TOGGLE_EVERY_BYTE,
                 bytes([self._write_ram_command]),
             )
-        self._core.send(DISPLAY_DATA, CHIP_SELECT_UNTOUCHED, data)
+        self._core.send(DISPLAY_DATA, CHIP_SELECT_UNTOUCHED, pixels)
 
     def show(self, group: Group) -> None:
         """Switches to displaying the given group of layers. When group is None, the
 
     def show(self, group: Group) -> None:
         """Switches to displaying the given group of layers. When group is None, the
@@ -248,7 +248,6 @@ class Display:
         target_frames_per_second: Optional[int] = None,
         minimum_frames_per_second: int = 0,
     ) -> bool:
         target_frames_per_second: Optional[int] = None,
         minimum_frames_per_second: int = 0,
     ) -> bool:
-        # pylint: disable=unused-argument, protected-access
         """When auto refresh is off, waits for the target frame rate and then refreshes the
         display, returning True. If the call has taken too long since the last refresh call
         for the given target frame rate, then the refresh returns False immediately without
         """When auto refresh is off, waits for the target frame rate and then refreshes the
         display, returning True. If the call has taken too long since the last refresh call
         for the given target frame rate, then the refresh returns False immediately without
@@ -260,122 +259,194 @@ class Display:
         When auto refresh is on, updates the display immediately. (The display will also
         update without calls to this.)
         """
         When auto refresh is on, updates the display immediately. (The display will also
         update without calls to this.)
         """
+        maximum_ms_per_real_frame = 0xFFFFFFFF
+        if minimum_frames_per_second > 0:
+            maximum_ms_per_real_frame = 1000 // minimum_frames_per_second
+
+        if target_frames_per_second is None:
+            target_ms_per_frame = 0xFFFFFFFF
+        else:
+            target_ms_per_frame = 1000 // target_frames_per_second
+
+        if (
+            not self._auto_refresh
+            and not self._first_manual_refresh
+            and target_ms_per_frame != 0xFFFFFFFF
+        ):
+            current_time = time.monotonic() * 1000
+            current_ms_since_real_refresh = current_time - self._core.last_refresh
+            if current_ms_since_real_refresh > maximum_ms_per_real_frame:
+                raise RuntimeError("Below minimum frame rate")
+            current_ms_since_last_call = current_time - self._last_refresh_call
+            self._last_refresh_call = current_time
+            if current_ms_since_last_call > target_ms_per_frame:
+                return False
+
+            remaining_time = target_ms_per_frame - (
+                current_ms_since_real_refresh % target_ms_per_frame
+            )
+            time.sleep(remaining_time / 1000)
+        self._first_manual_refresh = False
+        self._refresh_display()
+        return True
+
+    def _refresh_display(self):
         if not self._core.start_refresh():
             return False
 
         if not self._core.start_refresh():
             return False
 
+        # TODO: Likely move this to _refresh_area()
         # Go through groups and and add each to buffer
         # Go through groups and and add each to buffer
-        if self._core._current_group is not None:
-            buffer = Image.new("RGBA", (self._core._width, self._core._height))
+        """
+        if self._core.current_group is not None:
+            buffer = Image.new("RGBA", (self._core.width, self._core.height))
             # Recursively have everything draw to the image
             # Recursively have everything draw to the image
-            self._core._current_group._fill_area(
+            self._core.current_group._fill_area(
                 buffer
             )  # pylint: disable=protected-access
             # save image to buffer (or probably refresh buffer so we can compare)
             self._buffer.paste(buffer)
                 buffer
             )  # pylint: disable=protected-access
             # save image to buffer (or probably refresh buffer so we can compare)
             self._buffer.paste(buffer)
+        """
+        areas_to_refresh = self._get_refresh_areas()
 
 
-        self._subrectangles = self._core.get_refresh_areas()
-
-        for area in self._subrectangles:
-            self._refresh_display_area(area)
+        for area in areas_to_refresh:
+            self._refresh_area(area)
 
         self._core.finish_refresh()
 
         return True
 
 
         self._core.finish_refresh()
 
         return True
 
-    def _refresh_loop(self):
-        while self._auto_refresh:
+    def _get_refresh_areas(self) -> list[Area]:
+        """Get a list of areas to be refreshed"""
+        areas = []
+        if self._core.full_refresh:
+            areas.append(self._core.area)
+        elif self._core.current_group is not None:
+            self._core.current_group._get_refresh_areas(  # pylint: disable=protected-access
+                areas
+            )
+        return areas
+
+    def background(self):
+        """Run background refresh tasks. Do not call directly"""
+        if (
+            self._auto_refresh
+            and (time.monotonic() * 1000 - self._core.last_refresh)
+            > self._native_ms_per_frame
+        ):
             self.refresh()
 
             self.refresh()
 
-    def _refresh_display_area(self, rectangle):
-        """Loop through dirty rectangles and redraw that area."""
-        img = self._buffer.convert("RGB").crop(astuple(rectangle))
-        img = img.rotate(360 - self._rotation, expand=True)
-
-        display_rectangle = self._apply_rotation(rectangle)
-        img = img.crop(astuple(self._clip(display_rectangle)))
-
-        data = numpy.array(img).astype("uint16")
-        color = (
-            ((data[:, :, 0] & 0xF8) << 8)
-            | ((data[:, :, 1] & 0xFC) << 3)
-            | (data[:, :, 2] >> 3)
-        )
-
-        pixels = bytes(
-            numpy.dstack(((color >> 8) & 0xFF, color & 0xFF)).flatten().tolist()
-        )
-
-        self._send(
-            self._set_column_command,
-            self._encode_pos(
-                display_rectangle.x1 + self._colstart,
-                display_rectangle.x2 + self._colstart - 1,
-            ),
-        )
-        self._send(
-            self._set_row_command,
-            self._encode_pos(
-                display_rectangle.y1 + self._rowstart,
-                display_rectangle.y2 + self._rowstart - 1,
-            ),
-        )
-
-        self._core.begin_transaction()
-        self._send_pixels(pixels)
-        self._core.end_transaction()
-
-    def _clip(self, rectangle):
-        if self._rotation in (90, 270):
-            width, height = self._height, self._width
-        else:
-            width, height = self._width, self._height
+    def _refresh_area(self, area) -> bool:
+        """Loop through dirty areas and redraw that area."""
+        # pylint: disable=too-many-locals
+        buffer_size = 128
+
+        clipped = Area()
+        if not self._core.clip_area(area, clipped):
+            return True
+
+        rows_per_buffer = clipped.height()
+        pixels_per_word = (struct.calcsize("I") * 8) // self._core.colorspace.depth
+        pixels_per_buffer = clipped.size()
+
+        subrectangles = 1
+
+        if self._core.sh1107_addressing:
+            subrectangles = rows_per_buffer // 8
+            rows_per_buffer = 8
+        elif clipped.size() > buffer_size * pixels_per_word:
+            rows_per_buffer = buffer_size * pixels_per_word // clipped.width()
+            if rows_per_buffer == 0:
+                rows_per_buffer = 1
+            if (
+                self._core.colorspace.depth < 8
+                and self._core.colorspace.pixels_in_byte_share_row
+            ):
+                pixels_per_byte = 8 // self._core.colorspace.depth
+                if rows_per_buffer % pixels_per_byte != 0:
+                    rows_per_buffer -= rows_per_buffer % pixels_per_byte
+            subrectangles = clipped.height() // rows_per_buffer
+            if clipped.height() % rows_per_buffer != 0:
+                subrectangles += 1
+            pixels_per_buffer = rows_per_buffer * clipped.width()
+            buffer_size = pixels_per_buffer // pixels_per_word
+            if pixels_per_buffer % pixels_per_word:
+                buffer_size += 1
+
+        buffer = bytearray(buffer_size)
+        mask_length = (pixels_per_buffer // 32) + 1
+        mask = bytearray(mask_length)
+        remaining_rows = clipped.height()
+
+        for subrect_index in range(subrectangles):
+            subrectangle = Area(
+                clipped.x1,
+                clipped.y1 + rows_per_buffer * subrect_index,
+                clipped.x2,
+                clipped.y1 + rows_per_buffer * (subrect_index + 1),
+            )
+            if remaining_rows < rows_per_buffer:
+                subrectangle.y2 = subrectangle.y1 + remaining_rows
+            self._core.set_region_to_update(subrectangle)
+            if self._core.colorspace.depth >= 8:
+                subrectangle_size_bytes = subrectangle.size() * (
+                    self._core.colorspace.depth // 8
+                )
+            else:
+                subrectangle_size_bytes = subrectangle.size() // (
+                    8 // self._core.colorspace.depth
+                )
 
 
-        rectangle.x1 = max(rectangle.x1, 0)
-        rectangle.y1 = max(rectangle.y1, 0)
-        rectangle.x2 = min(rectangle.x2, width)
-        rectangle.y2 = min(rectangle.y2, height)
+            self._core.fill_area(subrectangle, mask, buffer)
 
 
-        return rectangle
+            self._core.begin_transaction()
+            self._send_pixels(buffer[:subrectangle_size_bytes])
+            self._core.end_transaction()
+        return True
 
     def _apply_rotation(self, rectangle):
         """Adjust the rectangle coordinates based on rotation"""
 
     def _apply_rotation(self, rectangle):
         """Adjust the rectangle coordinates based on rotation"""
-        if self._rotation == 90:
+        if self._core.rotation == 90:
             return RectangleStruct(
             return RectangleStruct(
-                self._height - rectangle.y2,
+                self._core.height - rectangle.y2,
                 rectangle.x1,
                 rectangle.x1,
-                self._height - rectangle.y1,
+                self._core.height - rectangle.y1,
                 rectangle.x2,
             )
                 rectangle.x2,
             )
-        if self._rotation == 180:
+        if self._core.rotation == 180:
             return RectangleStruct(
             return RectangleStruct(
-                self._width - rectangle.x2,
-                self._height - rectangle.y2,
-                self._width - rectangle.x1,
-                self._height - rectangle.y1,
+                self._core.width - rectangle.x2,
+                self._core.height - rectangle.y2,
+                self._core.width - rectangle.x1,
+                self._core.height - rectangle.y1,
             )
             )
-        if self._rotation == 270:
+        if self._core.rotation == 270:
             return RectangleStruct(
                 rectangle.y1,
             return RectangleStruct(
                 rectangle.y1,
-                self._width - rectangle.x2,
+                self._core.width - rectangle.x2,
                 rectangle.y2,
                 rectangle.y2,
-                self._width - rectangle.x1,
+                self._core.width - rectangle.x1,
             )
         return rectangle
 
             )
         return rectangle
 
-    def _encode_pos(self, x, y):
-        """Encode a postion into bytes."""
-        return struct.pack(self._bounds_encoding, x, y)  # pylint: disable=no-member
-
     def fill_row(
         self, y: int, buffer: circuitpython_typing.WriteableBuffer
     ) -> circuitpython_typing.WriteableBuffer:
         """Extract the pixels from a single row"""
     def fill_row(
         self, y: int, buffer: circuitpython_typing.WriteableBuffer
     ) -> circuitpython_typing.WriteableBuffer:
         """Extract the pixels from a single row"""
-        for x in range(0, self._width):
+        for x in range(0, self._core.width):
             _rgb_565 = self._colorconverter.convert(self._buffer.getpixel((x, y)))
             buffer[x * 2] = (_rgb_565 >> 8) & 0xFF
             buffer[x * 2 + 1] = _rgb_565 & 0xFF
         return buffer
 
             _rgb_565 = self._colorconverter.convert(self._buffer.getpixel((x, y)))
             buffer[x * 2] = (_rgb_565 >> 8) & 0xFF
             buffer[x * 2 + 1] = _rgb_565 & 0xFF
         return buffer
 
+    def release(self) -> None:
+        """Release the display and free its resources"""
+        self.auto_refresh = False
+        self._core.release_display_core()
+
+    def reset(self) -> None:
+        """Reset the display"""
+        self.auto_refresh = True
+
     @property
     def auto_refresh(self) -> bool:
         """True when the display is refreshed automatically."""
     @property
     def auto_refresh(self) -> bool:
         """True when the display is refreshed automatically."""
@@ -383,18 +454,8 @@ class Display:
 
     @auto_refresh.setter
     def auto_refresh(self, value: bool):
 
     @auto_refresh.setter
     def auto_refresh(self, value: bool):
+        self._first_manual_refresh = not value
         self._auto_refresh = value
         self._auto_refresh = value
-        if self._refresh_thread is None:
-            self._refresh_thread = threading.Thread(
-                target=self._refresh_loop, daemon=True
-            )
-        if value and not self._refresh_thread.is_alive():
-            # Start the thread
-            self._refresh_thread.start()
-        elif not value and self._refresh_thread.is_alive():
-            # Stop the thread
-            self._refresh_thread.join()
-            self._refresh_thread = None
 
     @property
     def brightness(self) -> float:
 
     @property
     def brightness(self) -> float:
@@ -407,13 +468,32 @@ class Display:
     @brightness.setter
     def brightness(self, value: float):
         if 0 <= float(value) <= 1.0:
     @brightness.setter
     def brightness(self, value: float):
         if 0 <= float(value) <= 1.0:
-            self._brightness = value
-            if self._backlight_type == BACKLIGHT_IN_OUT:
-                self._backlight.value = round(self._brightness)
-            elif self._backlight_type == BACKLIGHT_PWM:
-                self._backlight.duty_cycle = self._brightness * 65535
+            if not self._backlight_on_high:
+                value = 1.0 - value
+
+            if self._backlight_type == BACKLIGHT_PWM:
+                self._backlight.duty_cycle = value * 0xFFFF
+            elif self._backlight_type == BACKLIGHT_IN_OUT:
+                self._backlight.value = value > 0.99
             elif self._brightness_command is not None:
             elif self._brightness_command is not None:
-                self._send(self._brightness_command, round(value * 255))
+                self._core.begin_transaction()
+                if self._core.data_as_commands:
+                    self._core.send(
+                        DISPLAY_COMMAND,
+                        CHIP_SELECT_TOGGLE_EVERY_BYTE,
+                        bytes([self._brightness_command, 0xFF * value]),
+                    )
+                else:
+                    self._core.send(
+                        DISPLAY_COMMAND,
+                        CHIP_SELECT_TOGGLE_EVERY_BYTE,
+                        bytes([self._brightness_command]),
+                    )
+                    self._core.send(
+                        DISPLAY_DATA, CHIP_SELECT_UNTOUCHED, round(value * 255)
+                    )
+                self._core.end_transaction()
+            self._brightness = value
         else:
             raise ValueError("Brightness must be between 0.0 and 1.0")
 
         else:
             raise ValueError("Brightness must be between 0.0 and 1.0")