1 # SPDX-FileCopyrightText: 2020 Melissa LeBlanc-Williams for Adafruit Industries
3 # SPDX-License-Identifier: MIT
6 `displayio.colorconverter`
7 ================================================================================
11 **Software and Dependencies:**
14 https://github.com/adafruit/Adafruit_Blinka/releases
16 * Author(s): Melissa LeBlanc-Williams
20 __version__ = "0.0.0+auto.0"
21 __repo__ = "https://github.com/adafruit/Adafruit_Blinka_displayio.git"
23 from ._colorspace import Colorspace
24 from ._structs import ColorspaceStruct, InputPixelStruct, OutputPixelStruct
25 from ._helpers import clamp, bswap16
29 """Converts one color format to another. Color converter based on original displayio
34 self, *, input_colorspace: Colorspace = Colorspace.RGB888, dither: bool = False
36 """Create a ColorConverter object to convert color formats.
37 Only supports rgb888 to RGB565 currently.
38 :param bool dither: Adds random noise to dither the output image
41 self._transparent_color = None
42 self._rgba = False # Todo set Output colorspace depth to 32 maybe?
43 self._input_colorspace = input_colorspace
44 self._output_colorspace = ColorspaceStruct(16)
45 self._cached_colorspace = None
46 self._cached_input_pixel = None
47 self._cached_output_color = None
50 def _dither_noise_1(noise):
51 noise = (noise >> 13) ^ noise
53 noise * (noise * noise * 60493 + 19990303) + 1376312589
55 return clamp(int((more_noise / (1073741824.0 * 2)) * 255), 0, 0xFFFFFFFF)
58 def _dither_noise_2(x, y):
59 return ColorConverter._dither_noise_1(x + y * 0xFFFF)
62 def _compute_rgb565(color_rgb888: int):
63 red5 = color_rgb888 >> 19
64 grn6 = (color_rgb888 >> 10) & 0x3F
65 blu5 = (color_rgb888 >> 3) & 0x1F
66 return red5 << 11 | grn6 << 5 | blu5
69 def _compute_rgb332(color_rgb888: int):
70 red3 = color_rgb888 >> 21
71 grn2 = (color_rgb888 >> 13) & 0x7
72 blu2 = (color_rgb888 >> 6) & 0x3
73 return red3 << 5 | grn2 << 3 | blu2
76 def _compute_rgbd(color_rgb888: int):
77 red1 = (color_rgb888 >> 23) & 0x1
78 grn1 = (color_rgb888 >> 15) & 0x1
79 blu1 = (color_rgb888 >> 7) & 0x1
80 return red1 << 3 | grn1 << 2 | blu1 << 1 # | dummy
83 def _compute_luma(color_rgb888: int):
84 red8 = color_rgb888 >> 16
85 grn8 = (color_rgb888 >> 8) & 0xFF
86 blu8 = color_rgb888 & 0xFF
87 return (red8 * 19 + grn8 * 182 + blu8 + 54) / 255
90 def _compute_chroma(color_rgb888: int):
91 red8 = color_rgb888 >> 16
92 grn8 = (color_rgb888 >> 8) & 0xFF
93 blu8 = color_rgb888 & 0xFF
94 return max(red8, grn8, blu8) - min(red8, grn8, blu8)
97 def _compute_hue(color_rgb888: int):
98 red8 = color_rgb888 >> 16
99 grn8 = (color_rgb888 >> 8) & 0xFF
100 blu8 = color_rgb888 & 0xFF
101 max_color = max(red8, grn8, blu8)
102 chroma = max_color - min(red8, grn8, blu8)
106 if max_color == red8:
107 hue = (((grn8 - blu8) * 40) / chroma) % 240
108 elif max_color == grn8:
109 hue = (((blu8 - red8) + (2 * chroma)) * 40) / chroma
110 elif max_color == blu8:
111 hue = (((red8 - grn8) + (4 * chroma)) * 40) / chroma
118 def _compute_sevencolor(color_rgb888: int):
119 # pylint: disable=too-many-return-statements
120 chroma = ColorConverter._compute_chroma(color_rgb888)
122 hue = ColorConverter._compute_hue(color_rgb888)
138 # The rest is red to 255
140 luma = ColorConverter._compute_luma(color_rgb888)
146 def _compute_tricolor(
147 colorspace: ColorspaceStruct, pixel_hue: int, color: int
149 hue_diff = colorspace.tricolor_hue - pixel_hue
150 if -10 <= hue_diff <= 10 or hue_diff <= -220 or hue_diff >= 220:
151 if colorspace.grayscale:
155 elif not colorspace.grayscale:
159 def convert(self, color: int) -> int:
160 "Converts the given rgb888 color to RGB565"
161 if isinstance(color, int):
162 color = ((color >> 16) & 0xFF, (color >> 8) & 0xFF, color & 0xFF, 255)
163 elif isinstance(color, tuple):
165 color = (color[0], color[1], color[2], 255)
166 elif len(color) != 4:
167 raise ValueError("Color must be a 3 or 4 value tuple")
169 raise ValueError("Color must be an integer or 3 or 4 value tuple")
171 input_pixel = InputPixelStruct(color)
172 output_pixel = OutputPixelStruct()
174 self._convert(self._output_colorspace, input_pixel, output_pixel)
176 return output_pixel.pixel
180 colorspace: Colorspace,
181 input_pixel: InputPixelStruct,
182 output_color: OutputPixelStruct,
184 pixel = input_pixel.pixel
186 if self._transparent_color == pixel:
187 output_color.opaque = False
192 and self._cached_colorspace == self._output_colorspace
193 and self._cached_input_pixel == input_pixel.pixel
195 output_color = self._cached_output_color
198 rgb888_pixel = input_pixel
199 rgb888_pixel.pixel = self._convert_pixel(
200 self._input_colorspace, input_pixel.pixel
202 self._convert_color(colorspace, self._dither, rgb888_pixel, output_color)
205 self._cached_colorspace = colorspace
206 self._cached_input_pixel = input_pixel.pixel
207 self._cached_output_color = output_color.pixel
210 def _convert_pixel(colorspace: Colorspace, pixel: int) -> int:
211 pixel = clamp(pixel, 0, 0xFFFFFFFF)
213 Colorspace.RGB565_SWAPPED,
214 Colorspace.RGB555_SWAPPED,
215 Colorspace.BGR565_SWAPPED,
216 Colorspace.BGR555_SWAPPED,
218 pixel = bswap16(pixel)
219 if colorspace in (Colorspace.RGB565, Colorspace.RGB565_SWAPPED):
220 red8 = (pixel >> 11) << 3
221 grn8 = ((pixel >> 5) << 2) & 0xFF
222 blu8 = (pixel << 3) & 0xFF
223 return (red8 << 16) | (grn8 << 8) | blu8
224 if colorspace in (Colorspace.RGB555, Colorspace.RGB555_SWAPPED):
225 red8 = (pixel >> 10) << 3
226 grn8 = ((pixel >> 5) << 3) & 0xFF
227 blu8 = (pixel << 3) & 0xFF
228 return (red8 << 16) | (grn8 << 8) | blu8
229 if colorspace in (Colorspace.BGR565, Colorspace.BGR565_SWAPPED):
230 blu8 = (pixel >> 11) << 3
231 grn8 = ((pixel >> 5) << 2) & 0xFF
232 red8 = (pixel << 3) & 0xFF
233 return (red8 << 16) | (grn8 << 8) | blu8
234 if colorspace in (Colorspace.BGR555, Colorspace.BGR555_SWAPPED):
235 blu8 = (pixel >> 10) << 3
236 grn8 = ((pixel >> 5) << 3) & 0xFF
237 red8 = (pixel << 3) & 0xFF
238 return (red8 << 16) | (grn8 << 8) | blu8
239 if colorspace == Colorspace.L8:
240 return (pixel & 0xFF) & 0x01010101
245 colorspace: ColorspaceStruct,
247 input_pixel: InputPixelStruct,
248 output_color: OutputPixelStruct,
250 # pylint: disable=too-many-return-statements, too-many-branches, too-many-statements
251 pixel = input_pixel.pixel
253 rand_red = ColorConverter._dither_noise_2(input_pixel.x, input_pixel.y)
254 rand_grn = ColorConverter._dither_noise_2(input_pixel.x + 33, input_pixel.y)
255 rand_blu = ColorConverter._dither_noise_2(input_pixel.x, input_pixel.y + 33)
258 grn8 = (pixel >> 8) & 0xFF
261 if colorspace.depth == 16:
262 blu8 = min(255, blu8 + (rand_blu & 0x07))
263 red8 = min(255, red8 + (rand_red & 0x07))
264 grn8 = min(255, grn8 + (rand_grn & 0x03))
266 bitmask = 0xFF >> colorspace.depth
267 blu8 = min(255, blu8 + (rand_blu & bitmask))
268 red8 = min(255, red8 + (rand_red & bitmask))
269 grn8 = min(255, grn8 + (rand_grn & bitmask))
270 pixel = (red8 << 16) | (grn8 << 8) | blu8
272 if colorspace.depth == 16:
273 packed = ColorConverter._compute_rgb565(pixel)
274 if colorspace.reverse_bytes_in_word:
275 packed = bswap16(packed)
276 output_color.pixel = packed
277 output_color.opaque = True
279 if colorspace.tricolor:
280 output_color.pixel = ColorConverter._compute_luma(pixel) >> (
283 if ColorConverter._compute_chroma(pixel) <= 16:
284 if not colorspace.grayscale:
285 output_color.pixel = 0
286 output_color.opaque = True
288 pixel_hue = ColorConverter._compute_hue(pixel)
289 output_color.pixel = ColorConverter._compute_tricolor(
290 colorspace, pixel_hue, output_color.pixel
293 if colorspace.grayscale and colorspace.depth <= 8:
294 bitmask = (1 << colorspace.depth) - 1
295 output_color.pixel = (
296 ColorConverter._compute_luma(pixel) >> colorspace.grayscale_bit
298 output_color.opaque = True
300 if colorspace.depth == 32:
301 output_color.pixel = pixel
302 output_color.opaque = True
304 if colorspace.depth == 8 and colorspace.grayscale:
305 packed = ColorConverter._compute_rgb332(pixel)
306 output_color.pixel = packed
307 output_color.opaque = True
309 if colorspace.depth == 4:
310 if colorspace.sevencolor:
311 packed = ColorConverter._compute_sevencolor(pixel)
313 packed = ColorConverter._compute_rgbd(pixel)
314 output_color.pixel = packed
315 output_color.opaque = True
317 output_color.opaque = False
319 def make_transparent(self, color: int) -> None:
320 """Set the transparent color or index for the ColorConverter. This will
321 raise an Exception if there is already a selected transparent index.
323 self._transparent_color = color
325 def make_opaque(self, _color: int) -> None:
326 """Make the ColorConverter be opaque and have no transparent pixels."""
327 self._transparent_color = None
330 def dither(self) -> bool:
331 """When true the color converter dithers the output by adding
332 random noise when truncating to display bitdepth
337 def dither(self, value: bool):
338 if not isinstance(value, bool):
339 raise ValueError("Value should be boolean")