; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Rushbound" config/features=PackedStringArray("4.4", "GL Compatibility") [display] window/size/viewport_width=320 window/size/viewport_height=180 window/stretch/mode="viewport" window/stretch/scale_mode="integer" [editor_plugins] enabled=PackedStringArray("res://addons/godot_super-wakatime/plugin.cfg") [rendering] textures/canvas_textures/default_texture_filter=0 renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" 2d/snap/snap_2d_transforms_to_pixel=true