X-Git-Url: https://git.ayoreis.com/hackapet/Adafruit_Blinka_Displayio.git/blobdiff_plain/d86b9125007033a7efb82008497b6b856333ca9c..fe81d2874294a61f3ad7c73cb15e56d06e85063d:/displayio/_ondiskbitmap.py diff --git a/displayio/_ondiskbitmap.py b/displayio/_ondiskbitmap.py index 4a638a9..654a312 100644 --- a/displayio/_ondiskbitmap.py +++ b/displayio/_ondiskbitmap.py @@ -35,9 +35,6 @@ class OnDiskBitmap: load times. These load times may result in frame tearing where only part of the image is visible. - It's easiest to use on a board with a built in display such as the `Hallowing M0 Express - `_. - .. code-block:: Python import board @@ -48,7 +45,7 @@ class OnDiskBitmap: board.DISPLAY.auto_brightness = False board.DISPLAY.brightness = 0 splash = displayio.Group() - board.DISPLAY.show(splash) + board.DISPLAY.root_group = splash odb = displayio.OnDiskBitmap(\'/sample.bmp\') face = displayio.TileGrid(odb, pixel_shader=odb.pixel_shader) @@ -234,27 +231,30 @@ class OnDiskBitmap: self._file.seek(location) - pixel_data = memoryview(self._file.read(4)).cast( - "I" - ) # cast as unsigned 32-bit int - pixel_data = pixel_data[0] # We only need a single 32-bit uint - if bytes_per_pixel == 1: - offset = (x % pixels_per_byte) * self._bits_per_pixel - mask = (1 << self._bits_per_pixel) - 1 - return (pixel_data >> ((8 - self._bits_per_pixel) - offset)) & mask - if bytes_per_pixel == 2: - if self._g_bitmask == 0x07E0: # 565 - red = (pixel_data & self._r_bitmask) >> 11 - green = (pixel_data & self._g_bitmask) >> 5 - blue = pixel_data & self._b_bitmask - else: # 555 - red = (pixel_data & self._r_bitmask) >> 10 - green = (pixel_data & self._g_bitmask) >> 4 - blue = pixel_data & self._b_bitmask - return red << 19 | green << 10 | blue << 3 - if bytes_per_pixel == 4 and self._bitfield_compressed: - return pixel_data & 0x00FFFFFF - return pixel_data + pixel_data = self._file.read(bytes_per_pixel) + if len(pixel_data) == bytes_per_pixel: + if bytes_per_pixel == 1: + offset = (x % pixels_per_byte) * self._bits_per_pixel + mask = (1 << self._bits_per_pixel) - 1 + return (pixel_data[0] >> ((8 - self._bits_per_pixel) - offset)) & mask + if bytes_per_pixel == 2: + pixel_data = pixel_data[0] | pixel_data[1] << 8 + if self._g_bitmask == 0x07E0: # 565 + red = (pixel_data & self._r_bitmask) >> 11 + green = (pixel_data & self._g_bitmask) >> 5 + blue = pixel_data & self._b_bitmask + else: # 555 + red = (pixel_data & self._r_bitmask) >> 10 + green = (pixel_data & self._g_bitmask) >> 4 + blue = pixel_data & self._b_bitmask + return red << 19 | green << 10 | blue << 3 + if bytes_per_pixel == 4 and self._bitfield_compressed: + return pixel_data[0] | pixel_data[1] << 8 | pixel_data[2] << 16 + pixel = pixel_data[0] | pixel_data[1] << 8 | pixel_data[2] << 16 + if bytes_per_pixel == 4: + pixel |= pixel_data[3] << 24 + return pixel + return 0 def _finish_refresh(self) -> None: pass