]> Repositories - hackapet/Adafruit_Blinka_Displayio.git/blobdiff - displayio/_tilegrid.py
bug fixes
[hackapet/Adafruit_Blinka_Displayio.git] / displayio / _tilegrid.py
index 91b32326c6244f117cc5f30e2fd914531b339e56..a87860eff7f7e8f2eb376fd7285c612243f42867 100644 (file)
@@ -244,10 +244,12 @@ class TileGrid:
 
         if self._hidden_tilegrid or self._hidden_by_parent:
             return False
-
         overlap = Area()  # area, current_area, overlap
         if not area.compute_overlap(self._current_area, overlap):
             return False
+        # else:
+        #    print("Checking", area.x1, area.y1, area.x2, area.y2)
+        #    print("Overlap", overlap.x1, overlap.y1, overlap.x2, overlap.y2)
 
         if self._bitmap.width <= 0 or self._bitmap.height <= 0:
             return False
@@ -317,7 +319,7 @@ class TileGrid:
                 )  # In Pixels
 
                 # Check the mask first to see if the pixel has already been set
-                if mask[offset // 32] & (1 << (offset % 32)):
+                if mask[offset // 8] & (1 << (offset % 8)):
                     continue
                 local_x = input_pixel.x // self._absolute_transform.scale
                 tile_location = (
@@ -365,14 +367,14 @@ class TileGrid:
                     if colorspace.depth == 16:
                         struct.pack_into(
                             "H",
-                            buffer,
+                            buffer.cast("B"),
                             offset * 2,
                             output_pixel.pixel,
                         )
                     elif colorspace.depth == 32:
                         struct.pack_into(
                             "I",
-                            buffer,
+                            buffer.cast("B"),
                             offset * 4,
                             output_pixel.pixel,
                         )
@@ -389,7 +391,7 @@ class TileGrid:
                             # even if we multiply it back out
                             offset = (
                                 col * pixels_per_byte
-                                + (row // pixels_per_byte) * width
+                                + (row // pixels_per_byte) * pixels_per_byte * width
                                 + (row % pixels_per_byte)
                             )
                         shift = (offset % pixels_per_byte) * colorspace.depth
@@ -397,6 +399,7 @@ class TileGrid:
                             # Reverse the shift by subtracting it from the leftmost shift
                             shift = (pixels_per_byte - 1) * colorspace.depth - shift
                         buffer[offset // pixels_per_byte] |= output_pixel.pixel << shift
+
         return full_coverage
 
     def _finish_refresh(self):
@@ -440,7 +443,7 @@ class TileGrid:
         if isinstance(self._bitmap, Bitmap):
             self._bitmap._get_refresh_areas(areas)  # pylint: disable=protected-access
             refresh_area = areas[-1] if areas else None
-            if tail != refresh_area:
+            if refresh_area != tail:
                 # Special case a TileGrid that shows a full bitmap and use its
                 # dirty area. Copy it to ours so we can transform it.
                 if self._tiles_in_bitmap == 1:
@@ -529,6 +532,29 @@ class TileGrid:
         )
         self._full_change = True
 
+    def _set_tile(self, x: int, y: int, tile_index: int) -> None:
+        self._tiles[y * self._width_in_tiles + x] = tile_index
+        temp_area = Area()
+        if not self._partial_change:
+            tile_area = self._dirty_area
+        else:
+            tile_area = temp_area
+        top_x = (x - self._top_left_x) % self._width_in_tiles
+        if top_x < 0:
+            top_x += self._width_in_tiles
+        tile_area.x1 = top_x * self._tile_width
+        tile_area.x2 = tile_area.x1 + self._tile_width
+        top_y = (y - self._top_left_y) % self._height_in_tiles
+        if top_y < 0:
+            top_y += self._height_in_tiles
+        tile_area.y1 = top_y * self._tile_height
+        tile_area.y2 = tile_area.y1 + self._tile_height
+
+        if self._partial_change:
+            self._dirty_area.union(temp_area, self._dirty_area)
+
+        self._partial_change = True
+
     def _set_top_left(self, x: int, y: int) -> None:
         self._top_left_x = x
         self._top_left_y = y
@@ -679,23 +705,23 @@ class TileGrid:
             or index >= len(self._tiles)
         ):
             raise ValueError("Tile index out of bounds")
-        return index
+        return x, y
 
     def __getitem__(self, index: Union[Tuple[int, int], int]) -> int:
         """Returns the tile index at the given index. The index can either be
         an x,y tuple or an int equal to ``y * width + x``'.
         """
-        index = self._extract_and_check_index(index)
-        return self._tiles[index]
+        x, y = self._extract_and_check_index(index)
+        return self._tiles[y * self._width_in_tiles + x]
 
     def __setitem__(self, index: Union[Tuple[int, int], int], value: int) -> None:
         """Sets the tile index at the given index. The index can either be
         an x,y tuple or an int equal to ``y * width + x``.
         """
-        index = self._extract_and_check_index(index)
+        x, y = self._extract_and_check_index(index)
         if not 0 <= value <= 255:
             raise ValueError("Tile value out of bounds")
-        self._tiles[index] = value
+        self._set_tile(x, y, value)
 
     @property
     def width(self) -> int: