"""
-from displayio import Bitmap
from PIL import ImageFont
+from displayio import Bitmap
__version__ = "0.0.0-auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_Blinka_displayio.git"
+
class BuiltinFont:
+ """Simulate a font built into CircuitPython"""
+
def __init__(self):
self._font = ImageFont.load_default()
- ascii = ""
+ ascii_chars = ""
for character in range(0x20, 0x7F):
- ascii += chr(character)
- self._font.getmask(ascii)
- bmp_size = self._font.getsize(ascii)
+ ascii_chars += chr(character)
+ self._font.getmask(ascii_chars)
+ bmp_size = self._font.getsize(ascii_chars)
self._bitmap = Bitmap(bmp_size[0], bmp_size[1], 2)
- ascii_mask = self._font.getmask(ascii, mode="1")
+ ascii_mask = self._font.getmask(ascii_chars, mode="1")
for x in range(bmp_size[0]):
for y in range(bmp_size[1]):
self._bitmap[x, y] = 1 if ascii_mask.getpixel((x, y)) else 0
- def _get_glyph_index(self, charcode):
- if 0x20 <= charcode <= 0x7E:
- return charcode - 0x20
-
def get_bounding_box(self):
- """Returns the maximum bounds of all glyphs in the font in a tuple of two values: width, height."""
+ """Returns the maximum bounds of all glyphs in the font in
+ a tuple of two values: width, height.
+ """
return self._font.getsize("M")
def get_glyph(self, codepoint):
"""Returns a `fontio.Glyph` for the given codepoint or None if no glyph is available."""
+ if 0x20 <= codepoint <= 0x7E:
+ glyph_index = codepoint - 0x20
+ else:
+ return None
+
bounding_box = self._font.getsize(chr(codepoint))
+ width, height = bounding_box
return Glyph(
bitmap=self._bitmap,
- tile_index=self._get_glyph_index(codepoint),
- width=bounding_box[0],
- height=bounding_box[1],
+ tile_index=glyph_index,
+ width=width,
+ height=height,
dx=0,
dy=0,
- shift_x=0,
+ shift_x=width,
shift_y=0,
)
@property
def bitmap(self):
- """Bitmap containing all font glyphs starting with ASCII and followed by unicode. Use `get_glyph` in most cases. This is useful for use with `displayio.TileGrid` and `terminalio.Terminal`.
+ """Bitmap containing all font glyphs starting with ASCII and followed by unicode. Use
+ `get_glyph` in most cases. This is useful for use with `displayio.TileGrid` and
+ `terminalio.Terminal`.
"""
return self._bitmap
+# pylint: disable=too-few-public-methods, invalid-name
class Glyph:
+ """Storage of glyph info"""
+
def __init__(self, *, bitmap, tile_index, width, height, dx, dy, shift_x, shift_y):
self.bitmap = bitmap
self.width = width
self.shift_x = shift_x
self.shift_y = shift_y
self.tile_index = tile_index
+
+
+# pylint: enable=too-few-public-methods, invalid-name