# even if we multiply it back out
offset = (
col * pixels_per_byte
- + (row // pixels_per_byte) * width
+ + (row // pixels_per_byte) * pixels_per_byte * width
+ (row % pixels_per_byte)
)
shift = (offset % pixels_per_byte) * colorspace.depth
# Reverse the shift by subtracting it from the leftmost shift
shift = (pixels_per_byte - 1) * colorspace.depth - shift
buffer[offset // pixels_per_byte] |= output_pixel.pixel << shift
+
return full_coverage
def _finish_refresh(self):