if self.in_group:
for layer in self._layers:
layer._update_transform(self._absolute_transform)
- # pylint: enable=protected-access
def _removal_cleanup(self, index):
+ # pylint: disable=protected-access
layer = self._layers[index]
- layer._update_transform(None) # pylint: disable=protected-access
+ layer._update_transform(None)
def _layer_update(self, index):
# pylint: disable=protected-access
layer = self._layers[index]
layer._update_transform(self._absolute_transform)
- # pylint: enable=protected-access
def append(self, layer: Union[Group, TileGrid]) -> None:
"""Append a layer to the group. It will be drawn