class BuiltinFont:
"""Simulate a font built into CircuitPython"""
+
def __init__(self):
self._font = ImageFont.load_default()
- ascii_chars = ""
- for character in range(0x20, 0x7F):
- ascii_chars += chr(character)
- self._font.getmask(ascii_chars)
- bmp_size = self._font.getsize(ascii_chars)
- self._bitmap = Bitmap(bmp_size[0], bmp_size[1], 2)
- ascii_mask = self._font.getmask(ascii_chars, mode="1")
- for x in range(bmp_size[0]):
- for y in range(bmp_size[1]):
- self._bitmap[x, y] = 1 if ascii_mask.getpixel((x, y)) else 0
-
- def _get_glyph_index(self, charcode):
- if 0x20 <= charcode <= 0x7E:
- return charcode - 0x20
- return None
+ self._generate_bitmap(0x20, 0x7E)
+
+ def _generate_bitmap(self, start_range, end_range):
+ char_width, char_height = self.get_bounding_box()
+ self._bitmap = Bitmap(
+ char_width * (end_range - start_range + 1), char_height, 2
+ )
+ for character in range(start_range, end_range + 1):
+ ascii_char = chr(character)
+ ascii_mask = self._font.getmask(ascii_char, mode="1")
+ for y in range(char_height):
+ for x in range(char_width):
+ color = ascii_mask.getpixel((x, y))
+ character_position = character - start_range
+ self._bitmap[character_position * char_width + x, y] = (
+ 1 if color else 0
+ )
def get_bounding_box(self):
"""Returns the maximum bounds of all glyphs in the font in
def get_glyph(self, codepoint):
"""Returns a `fontio.Glyph` for the given codepoint or None if no glyph is available."""
+ if 0x20 <= codepoint <= 0x7E:
+ glyph_index = codepoint - 0x20
+ else:
+ return None
+
bounding_box = self._font.getsize(chr(codepoint))
+ width, height = bounding_box
return Glyph(
bitmap=self._bitmap,
- tile_index=self._get_glyph_index(codepoint),
- width=bounding_box[0],
- height=bounding_box[1],
+ tile_index=glyph_index,
+ width=width,
+ height=height,
dx=0,
dy=0,
- shift_x=0,
+ shift_x=width,
shift_y=0,
)
return self._bitmap
+# pylint: disable=too-few-public-methods, invalid-name
class Glyph:
"""Storage of glyph info"""
- def __init__(self, *, bitmap, tile_index, width, height, dx, dy, shift_x, shift_y):
+
+ def __init__(self, bitmap, tile_index, width, height, dx, dy, shift_x, shift_y):
self.bitmap = bitmap
self.width = width
self.height = height
self.shift_x = shift_x
self.shift_y = shift_y
self.tile_index = tile_index
+
+
+# pylint: enable=too-few-public-methods, invalid-name