from typing import Optional, Union, Tuple
import circuitpython_typing
+from ._colorconverter import ColorConverter
+from ._colorspace import Colorspace
+from ._structs import InputPixelStruct, OutputPixelStruct, ColorStruct
__version__ = "0.0.0+auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_Blinka_displayio.git"
format internally to save memory.
"""
- def __init__(self, color_count: int):
+ def __init__(self, color_count: int, dither: bool = False):
"""Create a Palette object to store a set number of colors."""
self._needs_refresh = False
+ self._dither = dither
self._colors = []
for _ in range(color_count):
self._colors.append(self._make_color(0))
- self._update_rgba(len(self._colors) - 1)
-
- def _update_rgba(self, index):
- color = self._colors[index]["rgb888"]
- transparent = self._colors[index]["transparent"]
- self._colors[index]["rgba"] = (
- color >> 16,
- (color >> 8) & 0xFF,
- color & 0xFF,
- 0 if transparent else 0xFF,
- )
def _make_color(self, value, transparent=False):
- color = {
- "transparent": transparent,
- "rgb888": 0,
- "rgba": (0, 0, 0, 255),
- }
+ color = ColorStruct(transparent=transparent)
+
if isinstance(value, (tuple, list, bytes, bytearray)):
value = (value[0] & 0xFF) << 16 | (value[1] & 0xFF) << 8 | value[2] & 0xFF
elif isinstance(value, int):
raise ValueError("Color must be between 0x000000 and 0xFFFFFF")
else:
raise TypeError("Color buffer must be a buffer, tuple, list, or int")
- color["rgb888"] = value
+ color.rgb888 = value
self._needs_refresh = True
return color
(to represent an RGB value). Value can be an int, bytes (3 bytes (RGB) or
4 bytes (RGB + pad byte)), bytearray, or a tuple or list of 3 integers.
"""
- if self._colors[index]["rgb888"] != value:
+ if self._colors[index].rgb888 != value:
self._colors[index] = self._make_color(value)
- self._update_rgba(index)
def __getitem__(self, index: int) -> Optional[int]:
if not 0 <= index < len(self._colors):
raise ValueError("Palette index out of range")
- return self._colors[index]["rgb888"]
+ return self._colors[index].rgb888
def make_transparent(self, palette_index: int) -> None:
"""Set the palette index to be a transparent color"""
- self._colors[palette_index]["transparent"] = True
- self._update_rgba(palette_index)
+ self._colors[palette_index].transparent = True
def make_opaque(self, palette_index: int) -> None:
"""Set the palette index to be an opaque color"""
- self._colors[palette_index]["transparent"] = False
- self._update_rgba(palette_index)
+ self._colors[palette_index].transparent = False
def _get_palette(self):
"""Generate a palette for use with PIL"""
palette = []
for color in self._colors:
- palette += color["rgba"][0:3]
+ palette += color.rgba()[0:3]
return palette
def _get_alpha_palette(self):
palette = []
for color in self._colors:
for _ in range(3):
- palette += [0 if color["transparent"] else 255]
+ palette += [0 if color.transparent else 0xFF]
return palette
+ def _get_color(
+ self,
+ colorspace: Colorspace,
+ input_pixel: InputPixelStruct,
+ output_color: OutputPixelStruct,
+ ):
+ palette_index = input_pixel.pixel
+ if palette_index > len(self._colors) or self._colors[palette_index].transparent:
+ output_color.opaque = False
+ return
+
+ color = self._colors[palette_index]
+ if (
+ not self._dither
+ and color.cached_colorspace == colorspace
+ and color.cached_colorspace_grayscale_bit == colorspace.grayscale_bit
+ and color.cached_colorspace_grayscale == colorspace.grayscale
+ ):
+ output_color.pixel = self._colors[palette_index].cached_color
+ return
+
+ rgb888_pixel = input_pixel
+ ColorConverter._convert_color( # pylint: disable=protected-access
+ colorspace, self._dither, rgb888_pixel, output_color
+ )
+ if not self._dither:
+ color.cached_colorspace = colorspace
+ color.cached_color = output_color.pixel
+ color.cached_colorspace_grayscale = colorspace.grayscale
+ color.cached_colorspace_grayscale_bit = colorspace.grayscale_bit
+
def is_transparent(self, palette_index: int) -> bool:
"""Returns True if the palette index is transparent. Returns False if opaque."""
- return self._colors[palette_index]["transparent"]
+ return self._colors[palette_index].transparent
+
+ @property
+ def dither(self) -> bool:
+ """When true the palette dithers the output by adding
+ random noise when truncating to display bitdepth
+ """
+ return self._dither
+
+ @dither.setter
+ def dither(self, value: bool):
+ if not isinstance(value, bool):
+ raise ValueError("Value should be boolean")
+ self._dither = value