]> Repositories - hackapet/Adafruit_Blinka_Displayio.git/blobdiff - displayio/tilegrid.py
Add pre-commit support.
[hackapet/Adafruit_Blinka_Displayio.git] / displayio / tilegrid.py
index 2a2222a5e9395edcb271f0453cc8723e4218577d..8532ac5ece0055ee7dfe9426d516393592938d28 100644 (file)
@@ -1,27 +1,9 @@
-# The MIT License (MIT)
+# SPDX-FileCopyrightText: 2020 Melissa LeBlanc-Williams for Adafruit Industries
 #
-# Copyright (c) 2020 Melissa LeBlanc-Williams for Adafruit Industries
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in
-# all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-# THE SOFTWARE.
+# SPDX-License-Identifier: MIT
 
 """
-`displayio`
+`displayio.tilegrid`
 ================================================================================
 
 displayio for Blinka
@@ -35,20 +17,23 @@ displayio for Blinka
 
 """
 
+from recordclass import recordclass
 from PIL import Image
 from displayio.bitmap import Bitmap
 from displayio.colorconverter import ColorConverter
 from displayio.ondiskbitmap import OnDiskBitmap
 from displayio.shape import Shape
 from displayio.palette import Palette
-from displayio import Rectangle
-from displayio import Transform
 
 __version__ = "0.0.0-auto.0"
 __repo__ = "https://github.com/adafruit/Adafruit_Blinka_displayio.git"
 
-# pylint: disable=too-many-instance-attributes
+Rectangle = recordclass("Rectangle", "x1 y1 x2 y2")
+Transform = recordclass("Transform", "x y dx dy scale transpose_xy mirror_x mirror_y")
+
+
 class TileGrid:
+    # pylint: disable=too-many-instance-attributes
     """Position a grid of tiles sourced from a bitmap and pixel_shader combination. Multiple
     grids can share bitmaps and pixel shaders.
 
@@ -80,10 +65,14 @@ class TileGrid:
         bitmap_width = bitmap.width
         bitmap_height = bitmap.height
 
-        if not isinstance(pixel_shader, (ColorConverter, Palette)):
+        if pixel_shader is not None and not isinstance(
+            pixel_shader, (ColorConverter, Palette)
+        ):
             raise ValueError("Unsupported Pixel Shader type")
         self._pixel_shader = pixel_shader
-        self._hidden = False
+        if isinstance(self._pixel_shader, ColorConverter):
+            self._pixel_shader._rgba = True  # pylint: disable=protected-access
+        self._hidden_tilegrid = False
         self._x = x
         self._y = y
         self._width = width  # Number of Tiles Wide
@@ -91,10 +80,16 @@ class TileGrid:
         self._transpose_xy = False
         self._flip_x = False
         self._flip_y = False
-        if tile_width is None:
+        self._top_left_x = 0
+        self._top_left_y = 0
+        if tile_width is None or tile_width == 0:
             tile_width = bitmap_width
-        if tile_height is None:
+        if tile_height is None or tile_width == 0:
             tile_height = bitmap_height
+        if tile_width < 1:
+            tile_width = 1
+        if tile_height < 1:
+            tile_height = 1
         if bitmap_width % tile_width != 0:
             raise ValueError("Tile width must exactly divide bitmap width")
         self._tile_width = tile_width
@@ -182,72 +177,137 @@ class TileGrid:
                     self._current_area.y1,
                 )
 
-    # pylint: disable=too-many-locals
+    def _shade(self, pixel_value):
+        if isinstance(self._pixel_shader, Palette):
+            return self._pixel_shader[pixel_value]["rgba"]
+        if isinstance(self._pixel_shader, ColorConverter):
+            return self._pixel_shader.convert(pixel_value)
+        return pixel_value
+
+    def _apply_palette(self, image):
+        image.putpalette(
+            self._pixel_shader._get_palette()  # pylint: disable=protected-access
+        )
+
+    def _add_alpha(self, image):
+        alpha = self._bitmap._image.copy().convert(  # pylint: disable=protected-access
+            "P"
+        )
+        alpha.putpalette(
+            self._pixel_shader._get_alpha_palette()  # pylint: disable=protected-access
+        )
+        image.putalpha(alpha.convert("L"))
+
     def _fill_area(self, buffer):
+        # pylint: disable=too-many-locals,too-many-branches,too-many-statements
         """Draw onto the image"""
-        if self._hidden:
+        if self._hidden_tilegrid:
             return
 
+        if self._bitmap.width <= 0 or self._bitmap.height <= 0:
+            return
+
+        # Copy class variables to local variables in case something changes
+        x = self._x
+        y = self._y
+        width = self._width
+        height = self._height
+        tile_width = self._tile_width
+        tile_height = self._tile_height
+        bitmap_width = self._bitmap.width
+        pixel_width = self._pixel_width
+        pixel_height = self._pixel_height
+        tiles = self._tiles
+        absolute_transform = self._absolute_transform
+        pixel_shader = self._pixel_shader
+        bitmap = self._bitmap
+        tiles = self._tiles
+
+        tile_count_x = bitmap_width // tile_width
+
         image = Image.new(
             "RGBA",
-            (self._width * self._tile_width, self._height * self._tile_height),
+            (width * tile_width, height * tile_height),
             (0, 0, 0, 0),
         )
 
-        tile_count_x = self._bitmap.width // self._tile_width
-        x = self._x
-        y = self._y
-
-        for tile_x in range(0, self._width):
-            for tile_y in range(0, self._height):
-                tile_index = self._tiles[tile_y * self._width + tile_x]
+        for tile_x in range(width):
+            for tile_y in range(height):
+                tile_index = tiles[tile_y * width + tile_x]
                 tile_index_x = tile_index % tile_count_x
                 tile_index_y = tile_index // tile_count_x
-                for pixel_x in range(self._tile_width):
-                    for pixel_y in range(self._tile_height):
-                        image_x = tile_x * self._tile_width + pixel_x
-                        image_y = tile_y * self._tile_height + pixel_y
-                        bitmap_x = tile_index_x * self._tile_width + pixel_x
-                        bitmap_y = tile_index_y * self._tile_height + pixel_y
-                        pixel_color = self._pixel_shader[
-                            self._bitmap[bitmap_x, bitmap_y]
-                        ]
-                        if not pixel_color["transparent"]:
-                            image.putpixel((image_x, image_y), pixel_color["rgb888"])
-        if self._absolute_transform is not None:
-            if self._absolute_transform.scale > 1:
+                tile_image = bitmap._image  # pylint: disable=protected-access
+                if isinstance(pixel_shader, Palette):
+                    tile_image = tile_image.copy().convert("P")
+                    self._apply_palette(tile_image)
+                    tile_image = tile_image.convert("RGBA")
+                    self._add_alpha(tile_image)
+                elif isinstance(pixel_shader, ColorConverter):
+                    # This will be needed for eInks, grayscale, and monochrome displays
+                    pass
+                image.alpha_composite(
+                    tile_image,
+                    dest=(tile_x * tile_width, tile_y * tile_height),
+                    source=(
+                        tile_index_x * tile_width,
+                        tile_index_y * tile_height,
+                        tile_index_x * tile_width + tile_width,
+                        tile_index_y * tile_height + tile_height,
+                    ),
+                )
+
+        if absolute_transform is not None:
+            if absolute_transform.scale > 1:
                 image = image.resize(
                     (
-                        self._pixel_width * self._absolute_transform.scale,
-                        self._pixel_height * self._absolute_transform.scale,
+                        int(pixel_width * absolute_transform.scale),
+                        int(
+                            pixel_height * absolute_transform.scale,
+                        ),
                     ),
                     resample=Image.NEAREST,
                 )
-            if self._absolute_transform.mirror_x:
+            if absolute_transform.mirror_x:
                 image = image.transpose(Image.FLIP_LEFT_RIGHT)
-            if self._absolute_transform.mirror_y:
+            if absolute_transform.mirror_y:
                 image = image.transpose(Image.FLIP_TOP_BOTTOM)
-            if self._absolute_transform.transpose_xy:
+            if absolute_transform.transpose_xy:
                 image = image.transpose(Image.TRANSPOSE)
-            x *= self._absolute_transform.dx
-            y *= self._absolute_transform.dy
-            x += self._absolute_transform.x
-            y += self._absolute_transform.y
-        buffer.alpha_composite(image, (x, y))
-
-    # pylint: enable=too-many-locals
+            x *= absolute_transform.dx
+            y *= absolute_transform.dy
+            x += absolute_transform.x
+            y += absolute_transform.y
+
+        source_x = source_y = 0
+        if x < 0:
+            source_x = round(0 - x)
+            x = 0
+        if y < 0:
+            source_y = round(0 - y)
+            y = 0
+
+        x = round(x)
+        y = round(y)
+
+        if (
+            x <= buffer.width
+            and y <= buffer.height
+            and source_x <= image.width
+            and source_y <= image.height
+        ):
+            buffer.alpha_composite(image, (x, y), source=(source_x, source_y))
 
     @property
     def hidden(self):
         """True when the TileGrid is hidden. This may be False even
         when a part of a hidden Group."""
-        return self._hidden
+        return self._hidden_tilegrid
 
     @hidden.setter
     def hidden(self, value):
         if not isinstance(value, (bool, int)):
             raise ValueError("Expecting a boolean or integer value")
-        self._hidden = bool(value)
+        self._hidden_tilegrid = bool(value)
 
     @property
     def x(self):
@@ -320,10 +380,7 @@ class TileGrid:
         """The pixel shader of the tilegrid."""
         return self._pixel_shader
 
-    def __getitem__(self, index):
-        """Returns the tile index at the given index. The index can either be
-        an x,y tuple or an int equal to ``y * width + x``'.
-        """
+    def _extract_and_check_index(self, index):
         if isinstance(index, (tuple, list)):
             x = index[0]
             y = index[1]
@@ -333,24 +390,20 @@ class TileGrid:
             y = index // self._width
         if x > self._width or y > self._height or index >= len(self._tiles):
             raise ValueError("Tile index out of bounds")
+        return index
+
+    def __getitem__(self, index):
+        """Returns the tile index at the given index. The index can either be
+        an x,y tuple or an int equal to ``y * width + x``'.
+        """
+        index = self._extract_and_check_index(index)
         return self._tiles[index]
 
     def __setitem__(self, index, value):
         """Sets the tile index at the given index. The index can either be
         an x,y tuple or an int equal to ``y * width + x``.
         """
-        if isinstance(index, (tuple, list)):
-            x = index[0]
-            y = index[1]
-            index = y * self._width + x
-        elif isinstance(index, int):
-            x = index % self._width
-            y = index // self._width
-        if x > self._width or y > self._height or index >= len(self._tiles):
-            raise ValueError("Tile index out of bounds")
+        index = self._extract_and_check_index(index)
         if not 0 <= value <= 255:
             raise ValueError("Tile value out of bounds")
         self._tiles[index] = value
-
-
-# pylint: enable=too-many-instance-attributes