- def _refresh_display_area(self, rectangle):
- """Loop through dirty rectangles and redraw that area."""
- img = self._buffer.convert("RGB").crop(astuple(rectangle))
- img = img.rotate(self._rotation, expand=True)
-
- display_rectangle = self._apply_rotation(rectangle)
- img = img.crop(astuple(self._clip(display_rectangle)))
-
- data = numpy.array(img).astype("uint16")
- color = (
- ((data[:, :, 0] & 0xF8) << 8)
- | ((data[:, :, 1] & 0xFC) << 3)
- | (data[:, :, 2] >> 3)
- )
-
- pixels = bytes(
- numpy.dstack(((color >> 8) & 0xFF, color & 0xFF)).flatten().tolist()
- )
-
- self._send(
- self._set_column_command,
- self._encode_pos(
- display_rectangle.x1 + self._colstart,
- display_rectangle.x2 + self._colstart - 1,
- ),
- )
- self._send(
- self._set_row_command,
- self._encode_pos(
- display_rectangle.y1 + self._rowstart,
- display_rectangle.y2 + self._rowstart - 1,
- ),
- )
+ def _refresh_area(self, area) -> bool:
+ """Loop through dirty areas and redraw that area."""
+ # pylint: disable=too-many-locals, too-many-branches
+
+ clipped = Area()
+ # Clip the area to the display by overlapping the areas.
+ # If there is no overlap then we're done.
+ if not self._core.clip_area(area, clipped):
+ return True
+
+ rows_per_buffer = clipped.height()
+ pixels_per_word = 32 // self._core.colorspace.depth
+ pixels_per_buffer = clipped.size()
+
+ # We should have lots of memory
+ buffer_size = clipped.size() // pixels_per_word
+
+ subrectangles = 1
+ # for SH1107 and other boundary constrained controllers
+ # write one single row at a time
+ if self._core.sh1107_addressing:
+ subrectangles = rows_per_buffer // 8
+ rows_per_buffer = 8
+ elif clipped.size() > buffer_size * pixels_per_word:
+ rows_per_buffer = buffer_size * pixels_per_word // clipped.width()
+ if rows_per_buffer == 0:
+ rows_per_buffer = 1
+ # If pixels are packed by column then ensure rows_per_buffer is on a byte boundary
+ if (
+ self._core.colorspace.depth < 8
+ and self._core.colorspace.pixels_in_byte_share_row
+ ):
+ pixels_per_byte = 8 // self._core.colorspace.depth
+ if rows_per_buffer % pixels_per_byte != 0:
+ rows_per_buffer -= rows_per_buffer % pixels_per_byte
+ subrectangles = clipped.height() // rows_per_buffer
+ if clipped.height() % rows_per_buffer != 0:
+ subrectangles += 1
+ pixels_per_buffer = rows_per_buffer * clipped.width()
+ buffer_size = pixels_per_buffer // pixels_per_word
+ if pixels_per_buffer % pixels_per_word:
+ buffer_size += 1
+ mask_length = (pixels_per_buffer // 32) + 1 # 1 bit per pixel + 1
+ remaining_rows = clipped.height()
+
+ for subrect_index in range(subrectangles):
+ subrectangle = Area(
+ x1=clipped.x1,
+ y1=clipped.y1 + rows_per_buffer * subrect_index,
+ x2=clipped.x2,
+ y2=clipped.y1 + rows_per_buffer * (subrect_index + 1),
+ )
+ if remaining_rows < rows_per_buffer:
+ subrectangle.y2 = subrectangle.y1 + remaining_rows
+ remaining_rows -= rows_per_buffer
+ self._core.set_region_to_update(subrectangle)
+ if self._core.colorspace.depth >= 8:
+ subrectangle_size_bytes = subrectangle.size() * (
+ self._core.colorspace.depth // 8
+ )
+ else:
+ subrectangle_size_bytes = subrectangle.size() // (
+ 8 // self._core.colorspace.depth
+ )