for i in range(self._stride * self._bmp_height):
self._data[i] = word
- def blit(
- self,
- x: int,
- y: int,
- source_bitmap: Bitmap,
- *,
- x1: int,
- y1: int,
- x2: int,
- y2: int,
- skip_index: int,
- ) -> None:
- """Inserts the source_bitmap region defined by rectangular boundaries"""
- # pylint: disable=invalid-name
- if x2 is None:
- x2 = source_bitmap.width
- if y2 is None:
- y2 = source_bitmap.height
-
- # Rearrange so that x1 < x2 and y1 < y2
- if x1 > x2:
- x1, x2 = x2, x1
- if y1 > y2:
- y1, y2 = y2, y1
-
- # Ensure that x2 and y2 are within source bitmap size
- x2 = min(x2, source_bitmap.width)
- y2 = min(y2, source_bitmap.height)
-
- for y_count in range(y2 - y1):
- for x_count in range(x2 - x1):
- x_placement = x + x_count
- y_placement = y + y_count
-
- if (self.width > x_placement >= 0) and (
- self.height > y_placement >= 0
- ): # ensure placement is within target bitmap
- # get the palette index from the source bitmap
- this_pixel_color = source_bitmap[
- y1
- + (
- y_count * source_bitmap.width
- ) # Direct index into a bitmap array is speedier than [x,y] tuple
- + x1
- + x_count
- ]
-
- if (skip_index is None) or (this_pixel_color != skip_index):
- self[ # Direct index into a bitmap array is speedier than [x,y] tuple
- y_placement * self.width + x_placement
- ] = this_pixel_color
- elif y_placement > self.height:
- break
-
def dirty(self, x1: int = 0, y1: int = 0, x2: int = -1, y2: int = -1) -> None:
"""Inform displayio of bitmap updates done via the buffer protocol."""
# pylint: disable=invalid-name